Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
NoelStephensUnity pushed 1 commit to release/1.12.0 Unity-Technologies/com.unity.netcode.gameobjects
- Chore/phase 1 api documentation update 1 12 0 (#3158) * Update README.md Adding note about where to find the NGO ... b183381
NoelStephensUnity closed a pull request on Unity-Technologies/com.unity.netcode.gameobjects
chore: phase-1 api documentation update
Optional: Include the Phase-1 API documentation updates in the v1.12.0 package release. ## Changelog NA ## Testing and Documentation - No tests have been added. - Includes documenta...NoelStephensUnity pushed 1 commit to example/server-client-unique-scenes-and-prefabs Unity-Technologies/com.unity.netcode.gameobjects
- Update Adding some additional links 160ca89
NoelStephensUnity pushed 1 commit to example/server-client-unique-scenes-and-prefabs Unity-Technologies/com.unity.netcode.gameobjects
- style Adding additional LB after images 3a49182
NoelStephensUnity pushed 1 commit to example/server-client-unique-scenes-and-prefabs Unity-Technologies/com.unity.netcode.gameobjects
- add Readme Adding a work in progress readme file 023c2ff
NoelStephensUnity pushed 1 commit to fix/distributed-authrity-prefab-override Unity-Technologies/com.unity.netcode.gameobjects
- style correcting some typos in comments 36b5edc
NoelStephensUnity pushed 2 commits to fix/distributed-authrity-prefab-override Unity-Technologies/com.unity.netcode.gameobjects
NoelStephensUnity pushed 1 commit to fix/distributed-authrity-prefab-override Unity-Technologies/com.unity.netcode.gameobjects
- style removing whitespace 3577be7
NoelStephensUnity pushed 2 commits to fix/distributed-authrity-prefab-override Unity-Technologies/com.unity.netcode.gameobjects
NoelStephensUnity opened a draft pull request on Unity-Technologies/com.unity.netcode.gameobjects
chore: adding overriding scenes and prefabs example
This PR includes an example of how to handle: - Loading local relative scenes without having them synchronized between client & server/session owner. - Using the `NetworkPrefabHandler` by impleme...NoelStephensUnity pushed 2 commits to example/server-client-unique-scenes-and-prefabs Unity-Technologies/com.unity.netcode.gameobjects
NoelStephensUnity pushed 1 commit to example/server-client-unique-scenes-and-prefabs Unity-Technologies/com.unity.netcode.gameobjects
- update adding manifest 5d4734b
NoelStephensUnity pushed 1 commit to example/server-client-unique-scenes-and-prefabs Unity-Technologies/com.unity.netcode.gameobjects
- update adding temporary package 444f35a
NoelStephensUnity pushed 2 commits to example/server-client-unique-scenes-and-prefabs Unity-Technologies/com.unity.netcode.gameobjects
NoelStephensUnity opened a draft pull request on Unity-Technologies/com.unity.netcode.gameobjects
fix: distributed authority spawning prefab overrides
This PR resolves an issue discovered where only the session owner would use the properly `GlobalObjectIdHash` when spawning prefab overrides. Now, all clients are treated like a host (regarding spa...NoelStephensUnity created a branch on Unity-Technologies/com.unity.netcode.gameobjects
fix/distributed-authrity-prefab-override - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
NoelStephensUnity deleted a branch Unity-Technologies/com.unity.netcode.gameobjects
chore/api-documentation-phase-1
NoelStephensUnity pushed 1 commit to develop-2.0.0 Unity-Technologies/com.unity.netcode.gameobjects
- chore: api documentation phase 1 (#3156) * update Adding and updating xml API documentation for ConnectionEvent ... f170341
NoelStephensUnity closed a pull request on Unity-Technologies/com.unity.netcode.gameobjects
chore: api documentation phase 1
This updates the XML API documentation for: - `ConnectionEvent` - `ConnectionEventData` - `RpcTargetUse` ## Changelog NA ## Testing and Documentation - Includes documentation f...NoelStephensUnity pushed 1 commit to chore/api-documentation-phase-1 Unity-Technologies/com.unity.netcode.gameobjects
- Update RpcTarget.cs Apply adjustments from backport to this. 5926099
NoelStephensUnity opened a pull request on Unity-Technologies/com.unity.netcode.gameobjects
Chore/phase 1 api documentation update 1 12 0
Optional: Include the Phase-1 API documentation updates in the v1.12.0 package release. ## Changelog NA ## Testing and Documentation - No tests have been added. - Includes documenta...NoelStephensUnity created a branch on Unity-Technologies/com.unity.netcode.gameobjects
chore/phase-1-api-documentation-update-1-12-0 - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
NoelStephensUnity pushed 1 commit to develop Unity-Technologies/com.unity.netcode.gameobjects
- chore: api documentation phase 1 [backport] (#3157) * update updating XML API documentation for ConnectionEvent a... be7f604
NoelStephensUnity deleted a branch Unity-Technologies/com.unity.netcode.gameobjects
chore/api-documentation-phase-1-backport
NoelStephensUnity closed a pull request on Unity-Technologies/com.unity.netcode.gameobjects
chore: api documentation phase 1 [backport]
This is a backport of #3156. This updates the XML API documentation for: - `ConnectionEvent` - `ConnectionEventData` - `RpcTargetUse` ## Changelog NA ## Testing and Documentation...NoelStephensUnity pushed 1 commit to chore/api-documentation-phase-1-backport Unity-Technologies/com.unity.netcode.gameobjects
- Update com.unity.netcode.gameobjects/Runtime/Messaging/RpcTargets/RpcTarget.cs Co-authored-by: Emma <emma.mcmillan@u... 30131ab
NoelStephensUnity pushed 1 commit to chore/api-documentation-phase-1-backport Unity-Technologies/com.unity.netcode.gameobjects
- Update com.unity.netcode.gameobjects/Runtime/Messaging/RpcTargets/RpcTarget.cs Co-authored-by: Emma <emma.mcmillan@u... b3c8e47