Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
NoelStephensUnity created a branch on Unity-Technologies/com.unity.netcode.gameobjects
chore/api-documentation-phase-1-backport - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
NoelStephensUnity opened a pull request on Unity-Technologies/com.unity.netcode.gameobjects
chore: api documentation phase 1
This updates the XML API documentation for: - `ConnectionEvent` - `ConnectionEventData` - `RpcTargetUse` ## Changelog NA ## Testing and Documentation - Includes documentation f...NoelStephensUnity created a branch on Unity-Technologies/com.unity.netcode.gameobjects
chore/api-documentation-phase-1 - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
NoelStephensUnity created a review on a pull request on Unity-Technologies/com.unity.netcode.gameobjects
godmode:
NoelStephensUnity created a comment on an issue on Unity-Technologies/com.unity.netcode.gameobjects
This has to do with everything being despawned during the shutdown process. We could improve this area by adding an additional `NetworkManager.OnPreShutdown` event that is invoked before it destro...
NoelStephensUnity deleted a branch Unity-Technologies/com.unity.netcode.gameobjects
fix/signed-connection-request-version
NoelStephensUnity pushed 1 commit to develop-2.0.0 Unity-Technologies/com.unity.netcode.gameobjects
- fix: make ClientConfig version signed (#3150) 218a647
NoelStephensUnity closed a pull request on Unity-Technologies/com.unity.netcode.gameobjects
fix: make ClientConfig version signed
`ConnectionRequestMessage::ClientConfig::SessionVersion` was originally signed but was changed to unsigned in https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/pull/3138. This is ...NoelStephensUnity created a review on a pull request on Unity-Technologies/com.unity.netcode.gameobjects
NoelStephensUnity deleted a branch Unity-Technologies/com.unity.netcode.gameobjects
releaseAutomation/1.12.0
NoelStephensUnity pushed 1 commit to release/1.12.0 Unity-Technologies/com.unity.netcode.gameobjects
- Corrected setup necessary for release automation of NGO (#3149) * generated files for release automation within Unit... 739d5ce
NoelStephensUnity created a review on a pull request on Unity-Technologies/com.unity.netcode.gameobjects
NoelStephensUnity deleted a branch Unity-Technologies/com.unity.netcode.gameobjects
fix/networklist-editor-memoryleak
NoelStephensUnity pushed 1 commit to develop-2.0.0 Unity-Technologies/com.unity.netcode.gameobjects
- fix: networklist editor memory leak (#3147) * fix This fixes the issue with NetworkLists on in-scene placed Netwo... d7df73b
NoelStephensUnity closed a pull request on Unity-Technologies/com.unity.netcode.gameobjects
fix: networklist editor memory leak
This fixes an issue where `NetworkList` properties could cause a small memory leak if they existing on `NetworkBehaviour` components placed on an in-scene placed `NetworkObject`. fix: #3136 (bac...NoelStephensUnity deleted a branch Unity-Technologies/com.unity.netcode.gameobjects
fix/networklist-editor-memoryleak-backport
NoelStephensUnity pushed 1 commit to release/1.12.0 Unity-Technologies/com.unity.netcode.gameobjects
- fix: networklist editor memory leak [backport] (#3148) * fix This fixes the issue with NetworkLists on in-scene p... b404560
NoelStephensUnity closed a pull request on Unity-Technologies/com.unity.netcode.gameobjects
fix: networklist editor memory leak [backport]
This fixes an issue where `NetworkList` properties could cause a small memory leak if they existing on `NetworkBehaviour` components placed on an in-scene placed `NetworkObject`. fix: #3136 ...NoelStephensUnity pushed 1 commit to fix/networklist-editor-memoryleak Unity-Technologies/com.unity.netcode.gameobjects
- update adding PR number to log entry 025da5f
NoelStephensUnity pushed 1 commit to fix/networklist-editor-memoryleak-backport Unity-Technologies/com.unity.netcode.gameobjects
- update adding PR number to log entry 5408f78
NoelStephensUnity opened a draft pull request on Unity-Technologies/com.unity.netcode.gameobjects
fix: networklist editor memory leak [backport]
This fixes an issue where `NetworkList` properties could cause a small memory leak if they existing on `NetworkBehaviour` components placed on an in-scene placed `NetworkObject`. fix: #3136 ...NoelStephensUnity created a branch on Unity-Technologies/com.unity.netcode.gameobjects
fix/networklist-editor-memoryleak-backport - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
NoelStephensUnity pushed 1 commit to fix/networklist-editor-memoryleak Unity-Technologies/com.unity.netcode.gameobjects
- style removing added CR/LF entries. c0067c8
NoelStephensUnity pushed 1 commit to fix/networklist-editor-memoryleak Unity-Technologies/com.unity.netcode.gameobjects
- style removing white spaces d623932
NoelStephensUnity opened a draft pull request on Unity-Technologies/com.unity.netcode.gameobjects
fix: networklist editor memoryleak
This fixes an issue where `NetworkList` properties could cause a small memory leak if they existing on `NetworkBehaviour` components placed on an in-scene placed `NetworkObject`. fix: #3136 (bac...NoelStephensUnity created a branch on Unity-Technologies/com.unity.netcode.gameobjects
fix/networklist-editor-memoryleak - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
NoelStephensUnity deleted a branch Unity-Technologies/com.unity.netcode.gameobjects
chore/refactor-session-version-serialization-and-configuration
NoelStephensUnity pushed 1 commit to develop-2.0.0 Unity-Technologies/com.unity.netcode.gameobjects
- chore: refactor session version serialization and configuration (#3138) * update Re-organizing how we handle sess... dfabbed