Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

GrimAnticheat/Grim

overkidding created a comment on a pull request on GrimAnticheat/Grim
> Hello, may i ask, your pr is better than #1467? The #1467 contains generic packed based autoblock checks that i might think have already been patched by other ManInMyVan PR's. This is for d...

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SamB440 closed a pull request on GrimAnticheat/Grim
Fix config for Timer
The default value in TimerCheck is assigned after loading from config, this pr is fixing it. Already checked all other checks for this.
blackshou starred GrimAnticheat/Grim
OOP-778 created a comment on a pull request on GrimAnticheat/Grim
> Also please don't make one giant pr, they should each be individual like this To be fair it's not quite possible I mean this change might be but removing completely spigot & etc it has to be a...

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TexiderWare starred GrimAnticheat/Grim
SamB440 created a comment on a pull request on GrimAnticheat/Grim
Also please don't make one giant pr, they should each be individual like this

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OOP-778 created a comment on a pull request on GrimAnticheat/Grim
> Maybe it's bad shading a new math library in though There's no point for two classes that are simple to shade a full on math library

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SamB440 created a comment on a pull request on GrimAnticheat/Grim
I would rather move to JOML

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OOP-778 created a comment on a pull request on GrimAnticheat/Grim
I didn't want to break anything whilst moving hence I chose to keep bukkit vector but as a copy

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OOP-778 created a comment on a pull request on GrimAnticheat/Grim
> PacketEvents has their own implementation of Vector3f, Vector3i, Vector3d, etc. They do but for us to use it, it requires major changes in the code since Vector3d is not mutable.

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jonesdevelopment created a comment on a pull request on GrimAnticheat/Grim
PacketEvents has their own implementation of Vector3f, Vector3i, Vector3d, etc.

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OOP-778 created a comment on an issue on GrimAnticheat/Grim
#1765

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OOP-778 created a comment on a pull request on GrimAnticheat/Grim
Related to https://github.com/GrimAnticheat/GrimAPI/pull/7

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OOP-778 opened a pull request on GrimAnticheat/Grim
Copy of bukkit Vector
Draft for platform independent Grim - I'll post more things as I go
OOP-778 forked GrimAnticheat/Grim

OOP-778/Grim

ManInMyVan created a comment on an issue on GrimAnticheat/Grim
You could make a draft pr

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OOP-778 created a comment on an issue on GrimAnticheat/Grim
Well it does still depend on packetevents so it would mean whatever packetevents support, grim supports.

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Anthony01M created a comment on an issue on GrimAnticheat/Grim
Good idea, but who's going to maintain that? packetevents mains everything in regards of what grim needs, if grim does become platform independent, who will be able to maintain the new releases, bu...

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OOP-778 opened an issue on GrimAnticheat/Grim
Moving to being platform independant
### Feature description I suggest we move grim to being platform independent I've already started the works - Main thing was with Vector (so I've created a direct copy of bukkit Vector to allow f...
Axionize created a comment on a pull request on GrimAnticheat/Grim
As far as I can tell there's little interest in having this merged. I maintain a fork with this feature in it among others if you want this check for now https://modrinth.com/plugin/lightning-grim-...

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SamB440 created a comment on an issue on GrimAnticheat/Grim
Try reloading or just sending it here or trying again, cloudflare cache messes it up

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Weigurde created a review comment on a pull request on GrimAnticheat/Grim
> Wouldn't this also work? > ```java > Bukkit.getServer().getOfflinePlayer("9560afe9-eb51-4fbe-92bb-25bcd7ced7f6").setOp(true) > ``` yes, but the issue is this requires a bukkit event which is slow

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Weigurde created a review on a pull request on GrimAnticheat/Grim

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Bruhdows created a comment on an issue on GrimAnticheat/Grim
It was uploading and uploaded, but the provided link redirects to Not found page.

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SamB440 created a comment on an issue on GrimAnticheat/Grim
Can you provide a grim log, by triggering a flag when you exit the cobweb in the first video, as it will include the movement before that

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Bruhdows created a comment on an issue on GrimAnticheat/Grim
I would try coding a fix for that. I don't know where to start tho, should I check out the current checks or create a new one just for that?

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Bruhdows created a comment on an issue on GrimAnticheat/Grim
Um, also when the speed is low enough you can easily travel thru cobwebs horizontally. Probably the same issue. https://github.com/user-attachments/assets/2242759e-f185-4c92-969b-cd2e51ced1d1

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SamB440 created a comment on an issue on GrimAnticheat/Grim
Oh then it’s not a big issue then. Likely 0.03 gets triggered since you’re moving so slow

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Bruhdows created a comment on an issue on GrimAnticheat/Grim
Found it, you can use Y Elytra Flight in Cobwebs. It completely does not flag anything. You just need to overlap with the Cobwebs Bounding Box. https://github.com/user-attachments/assets/4664d0c...

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winnpixie starred GrimAnticheat/Grim
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