Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

toloudis

toloudis opened an issue on allen-cell-animated/vole-app
multiscene: load zarr group as scenes
## Use Case In the absence of a mature ome-zarr spec for collections, (see the ro-crate subtask) try to detect if a zarr url holds a group of zarr arrays. ## Solution Can we detect this scenario...
toloudis opened an issue on allen-cell-animated/vole-app
multiscene: Parse csv exported from BFF
## Use Case Allow BFF to determine multiscene collection to load in VolE. ## Solution Get some example data from Antoine. Use BFF to export CSV. Load CSV into app, each row is one scene. use Fil...
toloudis created a comment on an issue on allen-cell-animated/vole-core
Consider adding a different ticket to load a format that can be exported from BFF

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toloudis created a review on a pull request on bioio-devs/bioio

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toloudis created a review on a pull request on bioio-devs/bioio
LGTM? I also agree about #80 but this is a good enough interim thing

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toloudis created a comment on a pull request on allen-cell-animated/agave
> LGTM, my brain hurts I understand it's a totally different language and adding some nontrivial stuff. I can give you a verbal walkthrough on this if interested.

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toloudis created a review comment on a pull request on allen-cell-animated/agave
Yes, VertsCode has basically a position and a color and an id number used for mouse selection. They hold the vertices of all the lines we are drawing. And v is a collection of those.

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toloudis created a review on a pull request on allen-cell-animated/agave

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toloudis created a review comment on a pull request on simularium/simularium-viewer
should "start" and "watch" be the same thing? I think what I was going for in my head was to have "start" always watch the source files so you could have automatic updates. It seems like you cou...

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toloudis created a review on a pull request on simularium/simularium-viewer

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toloudis deleted a branch allen-cell-animated/agave

feature/add-clip-plane

toloudis pushed 20 commits to main allen-cell-animated/agave
  • add clip plane changes a516843
  • try update tensorstore to fix builds f8cb4e7
  • Revert "try update tensorstore to fix builds" This reverts commit f8cb4e78e47835d98fe97cbff1937459d68ac37b. 5e76c89
  • try continue-on-error to get past cmake generate error 2a3bdf4
  • bump min cmake for tensorstore 3224527
  • remove continue-on-error c19fa14
  • try tensorstore 0.1.69 d138dd5
  • Merge branch 'feature/add-clip-plane' of https://github.com/allen-cell-animated/agave into feature/add-clip-plane # ... ac7be36
  • bump tensorstore again e2c85a3
  • try windows 2019 c47d76e
  • try explicit template args 5a0b663
  • more explicit array ctor? 8b52f08
  • one more try at windows compile f2d5680
  • backtrack 3b796ab
  • windows-2019 ca53291
  • remove assertion 1dc4402
  • bump gcc for ubuntu-latest 2fe5ced
  • fix linux build compile error 59f87b1
  • remove fixed parameter 417d45d
  • Merge pull request #230 from allen-cell-animated/feature/add-clip-plane add clip plane changes 2d04cb9

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toloudis closed an issue on allen-cell-animated/agave
user clip plane
One additional user-controlled clipping plane can let users see into cross sections of specific interest. Add a clip plane as a grid that can be drawn in viewport. Allow the clip plane to be rotat...
toloudis closed a pull request on allen-cell-animated/agave
add clip plane changes
Resolves #228 Add user clipping plane functionality. * Add SceneClipPlane which represents a clipping plane in the scene. * Add functionality to volume rendering shaders to apply the clipping...
toloudis created a review comment on a pull request on simularium/simularium-viewer
I think this line should basically be "start" and you maybe don't need a separate serve-test-bed, right?

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toloudis created a review on a pull request on simularium/simularium-viewer

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toloudis pushed 3 commits to feature/serialize-clip-plane allen-cell-animated/agave
  • unit test c7757fa
  • Merge branch 'feature/serialize-clip-plane' of https://github.com/allen-cell-animated/agave into feature/serialize-cl... ffb4fe4
  • fix python quaternion bug 4356087

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toloudis created a review on a pull request on bioio-devs/bioio-bioformats
LGTM ... Regarding the bf_version check for 6.7, do we have a min version for bioformats in this reader?

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toloudis created a review comment on a pull request on simularium/simularium-viewer
or even css:build and css:watch ! just riffing...

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toloudis created a review on a pull request on simularium/simularium-viewer

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toloudis created a review comment on a pull request on simularium/simularium-viewer
Adding all these things makes me nervous about complexity of build. I wonder if the ones that match could be put close to each other, like `watch:css` next to `processCSS` and maybe rename process...

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toloudis created a review on a pull request on simularium/simularium-viewer

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toloudis created a review on a pull request on allen-cell-animated/timelapse-colorizer
LGTM, I suggest one possible minor refactor - optional!

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toloudis created a review comment on a pull request on allen-cell-animated/timelapse-colorizer
is there a more elegant way of doing these little style tweaks or is this pretty standard?

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toloudis created a review comment on a pull request on allen-cell-animated/timelapse-colorizer
Do you no longer need a second function `setLabelOnId` since you can just pass single or multiple ids as arrays?

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toloudis created a review on a pull request on allen-cell-animated/timelapse-colorizer
LGTM, I suggest one possible minor refactor

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toloudis created a review on a pull request on allen-cell-animated/timelapse-colorizer
LGTM, I suggest one possible minor refactor

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toloudis created a review comment on a pull request on allen-cell-animated/agave
yes

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toloudis created a review on a pull request on allen-cell-animated/agave

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toloudis created a review comment on a pull request on allen-cell-animated/agave
Sorry, this is noise you can ignore because it should stabilize once tensorstore is settled again. It's just me thrashing on it. This should not be changing this often.

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