Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
jackharrhy pushed 2 commits to main ncashin/notmg
jackharrhy closed a pull request on ncashin/notmg
button -> spawner system, refactors galore
- sounds on interact with button and spawn - jack gfx for button and spawner - debug texture if asset is missing - debug event so we can get logs from backend to frontend very easily as part of t...jackharrhy opened a pull request on ncashin/notmg
button -> spawner system, refactors galore
- sounds on interact with button and spawn - jack gfx for button and spawner - debug texture if asset is missing - debug event so we can get logs from backend to frontend very easily as part of t...jackharrhy opened a pull request on ammar-15/lock-in-bot
jack stuff
- **remove lotsa pepe** - **don't run on weekends, and only post 5% of the time**jackharrhy pushed 1 commit to main jackharrhy/www.cs.mun.ca-jaharrhy
- add zuhair, remove zach </3 98e948d
jackharrhy pushed 2 commits to main ncashin/notmg
jackharrhy pushed 1 commit to main ncashin/notmg
- add howler for sounds, need to figure out best way to get sound event e48a221
jackharrhy pushed 1 commit to main ncashin/notmg
- spawn projectiles from the corner of entity circles not center 62f2109
jackharrhy pushed 1 commit to main ncashin/notmg
- only draw debug circles if debug can set via `debug = true` in the console 7b4279f
jackharrhy pushed 1 commit to main ncashin/notmg
- item can be undefined, because if u put in string and do not get item back it blow up but typescript be like oof a43babe
jackharrhy pushed 1 commit to main ncashin/notmg
- handle starting rooms better so we dont swallow errors 45e761a
jackharrhy pushed 1 commit to main ncashin/notmg
- put circle collision on entity instead of room 2d3fda7
jackharrhy pushed 1 commit to main ncashin/notmg
- enemy think time rather than think every tick 515345b