Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

jackharrhy

jackharrhy pushed 2 commits to main ncashin/notmg
  • button -> spawner system, refactors galore - sounds on interact with button and spawn - jack gfx for button and spaw... bf5c115
  • particle boom params 97cf9cd

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jackharrhy closed a pull request on ncashin/notmg
button -> spawner system, refactors galore
- sounds on interact with button and spawn - jack gfx for button and spawner - debug texture if asset is missing - debug event so we can get logs from backend to frontend very easily as part of t...
jackharrhy pushed 1 commit to more-refactor ncashin/notmg

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jackharrhy opened a pull request on ncashin/notmg
button -> spawner system, refactors galore
- sounds on interact with button and spawn - jack gfx for button and spawner - debug texture if asset is missing - debug event so we can get logs from backend to frontend very easily as part of t...
jackharrhy created a branch on ncashin/notmg

more-refactor

jackharrhy opened a pull request on ammar-15/lock-in-bot
jack stuff
- **remove lotsa pepe** - **don't run on weekends, and only post 5% of the time**
jackharrhy created a branch on jackharrhy/lock-in-bot

jack-stuff

jackharrhy pushed 1 commit to main jackharrhy/www.cs.mun.ca-jaharrhy

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jackharrhy pushed 1 commit to main jackharrhy/www.cs.mun.ca-jaharrhy
  • add zuhair, remove zach </3 98e948d

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jackharrhy pushed 2 commits to main ncashin/notmg
  • create explosion on attack thing 0d76d9c
  • move ldtk to priv, fix docker finding file 6f6d82e

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jackharrhy pushed 1 commit to main ncashin/notmg

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jackharrhy pushed 1 commit to main ncashin/notmg
  • add howler for sounds, need to figure out best way to get sound event e48a221

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jackharrhy pushed 1 commit to main ncashin/notmg
  • spawn projectiles from the corner of entity circles not center 62f2109

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jackharrhy pushed 1 commit to main ncashin/notmg
  • only draw debug circles if debug can set via `debug = true` in the console 7b4279f

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jackharrhy pushed 1 commit to main ncashin/notmg
  • don't talk to inv if not open a3307ec

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jackharrhy pushed 1 commit to main ncashin/notmg
  • item can be undefined, because if u put in string and do not get item back it blow up but typescript be like oof a43babe

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jackharrhy pushed 1 commit to main ncashin/notmg
  • typescript happy, formats c06f419

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jackharrhy pushed 1 commit to main ncashin/notmg

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jackharrhy pushed 1 commit to main ncashin/notmg
  • enemy ai, create_entity Keyword opts 4aa507e

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jackharrhy starred ammar-15/lock-in-bot
jackharrhy pushed 1 commit to main ncashin/notmg
  • handle starting rooms better so we dont swallow errors 45e761a

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jackharrhy pushed 1 commit to main ncashin/notmg
  • put circle collision on entity instead of room 2d3fda7

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jackharrhy pushed 1 commit to main ncashin/notmg
  • enemy think time rather than think every tick 515345b

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jackharrhy pushed 1 commit to main ncashin/notmg

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jackharrhy starred EthanDenny/unsolver
jackharrhy pushed 1 commit to main ncashin/notmg

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jackharrhy deleted a branch ncashin/notmg

ldtk-levels

jackharrhy pushed 2 commits to main ncashin/notmg

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jackharrhy closed a pull request on ncashin/notmg
ldtk levels
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