Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

carbonated-niko

carbonated-niko created a branch on carbonated-dev/o3de

niko/explo - Source for fully featured AAA Open 3D Engine

carbonated-niko created a review on a pull request on carbonated-dev/o3de

View on GitHub

carbonated-niko deleted a branch carbonated-dev/o3de

niko/layoutToggle

carbonated-niko pushed 2 commits to carbonated/dev carbonated-dev/o3de
  • Added checkbox 7821db1
  • Merge pull request #357 from carbonated-dev/niko/layoutToggle UIDynamicLayout component was also resizing the parent... 004a64f

View on GitHub

carbonated-niko closed a pull request on carbonated-dev/o3de
UIDynamicLayout component was also resizing the parent - added a toggle for this behavior
## What does this PR do? UIDynamic Layout component also resizes the component to fit its children if the entity isnt controlled by its parents, this fights the other layout components so I added ...
carbonated-niko opened a pull request on carbonated-dev/o3de
UIDynamicLayout component was also resizing the parent - added a toggle for this behavior
## What does this PR do? UIDynamic Layout component also resizes the component to fit its children if the entity isnt controlled by its parents, this fights the other layout components so I added ...
carbonated-niko closed a pull request on o3de/o3de
UIDynamicLayout component was also resizing the parent - added a toggle for this behavior
## What does this PR do? Needed the functionality of the UIDynamicLayout component without the resizing side effect. Added a toggle to disable that ## How was this PR tested? In editor
carbonated-niko opened a pull request on o3de/o3de
UIDynamicLayout component was also resizing the parent - added a toggle for this behavior
## What does this PR do? Needed the functionality of the UIDynamicLayout component without the resizing side effect. Added a toggle to disable that ## How was this PR tested? In editor
carbonated-niko created a branch on carbonated-dev/o3de

niko/layoutToggle - Source for fully featured AAA Open 3D Engine

carbonated-niko created a review on a pull request on carbonated-dev/o3de

View on GitHub

carbonated-niko pushed 1600 commits to carbonated/main carbonated-dev/o3de
  • fix export tests missing headless Signed-off-by: Alex Peterson <[email protected]> 79ff3b4
  • fix: Do not use dangling ptr for EditorTransform when echap key is hit Signed-off-by: guillaume-haerinck <guillaume... da8fd6f
  • Merge pull request #17272 from aws-lumberyard-dev/AMZN-alexpete/gitflow/231214_point_release_changes Cherry pick cha... e9aa882
  • new: Allow to browse to asset from the dependency tree widget Signed-off-by: guillaume-haerinck <guillaume.haerinck@... b0e8f5b
  • fix: allow to browse to product assets Signed-off-by: guillaume-haerinck <[email protected]> 48504bd
  • new: Allow contextual menu on asset browser when no selection Signed-off-by: guillaume-haerinck <guillaume.haerinck@... 3a936f7
  • Fixing material canvas texture 2D node by adding support for color space conversions Signed-off-by: Guthrie Adams <g... d7dfba3
  • Merge pull request #17236 from aws-lumberyard-dev/gadams3/fix_mc_color_space_transforms Fix MC color space transform... 25de560
  • Merge pull request #17278 from guillaume-haerinck/rclick-assetbrowserthumbnail new: Allow contextual menu on asset b... 5f5cd17
  • clean: move Deselect method to original location Signed-off-by: guillaume-haerinck <[email protected]> 545433a
  • Squashing asset browser filter changes moving to development branch Signed-off-by: Guthrie Adams <[email protected]> 3d3d959
  • Update Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/AssetBrowserEntry.h Co-authored-by: Ste... 745b941
  • Update Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Entries/AssetBrowserEntry.h Co-authored-by: Ste... 34cb2a9
  • Update Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Search/Filter.h Signed-off-by: Guthrie Adams <8... b88b3ce
  • Undoing temporary asset browser filter changes Signed-off-by: Guthrie Adams <[email protected]> 4b10e09
  • Adding pointer checks and fixing string usage in ui slice library filter Signed-off-by: Guthrie Adams <guthadam@amaz... f3a72bc
  • Change material editor hot key so that it does not interfere with asset browser searches Fixes https://github.com/o3... 3438cf9
  • Small fixes after self reviewing Signed-off-by: Guthrie Adams <[email protected]> c95eff7
  • clean: make all items of the dependency tree of the same class Signed-off-by: guillaume-haerinck <guillaume.haerinck... 8e3d398
  • Merge pull request #17256 from aws-lumberyard-dev/gadams3/asset_browser_filters Fix lockup when filtering asset brow... 63265f0
  • and 1580 more ...

View on GitHub

carbonated-niko starred carbonated-dev/o3de
carbonated-niko created a review on a pull request on carbonated-dev/o3de

View on GitHub

carbonated-niko created a comment on an issue on o3de/o3de
I know this is an older issue - but it appears to still be valid. If I have prefabs that contain a script component, they need to be resaved after a script property is added even if the property ha...

View on GitHub

carbonated-niko created a review on a pull request on carbonated-dev/o3de

View on GitHub

carbonated-niko created a comment on a pull request on carbonated-dev/o3de
@Twolewis does the server need the asset lists from some of these gems? Some appear to be very visual things

View on GitHub

carbonated-niko created a review on a pull request on carbonated-dev/o3de

View on GitHub

carbonated-niko created a review comment on a pull request on carbonated-dev/o3de
oh like this comment

View on GitHub

carbonated-niko created a review on a pull request on carbonated-dev/o3de

View on GitHub

carbonated-niko created a review comment on a pull request on carbonated-dev/o3de
having a comment that matches the bool name doesnt really help dev understanding - If you could lets change the comment to be something like // Whether we set the native keyboard return key type to...

View on GitHub

carbonated-niko created a review on a pull request on carbonated-dev/o3de

View on GitHub

carbonated-niko pushed 4 commits to carbonated/dev carbonated-dev/o3de
  • Added better log 3a93d4b
  • Fixed OOO for deleting scripts 3a16b6c
  • Chose to move destruct after talking to lloyd c73fc65
  • Merge pull request #337 from carbonated-dev/niko/testLog Fixing o3de Script Deactivation Flow 7645467

View on GitHub

carbonated-niko closed a pull request on carbonated-dev/o3de
Fixing o3de Script Deactivation Flow
## What does this PR do? o3de was disposing of script memory prior to using it for callbacks. Rearranged deactivation so this doesnt happen, resulting in the errors captured by bugsnag here htt...
carbonated-niko opened a pull request on carbonated-dev/o3de
Fixing o3de Script Deactivation Flow
## What does this PR do? o3de was disposing of script memory prior to using it for callbacks. Rearranged deactivation so this doesnt happen, resulting in the errors captured by bugsnag here htt...
carbonated-niko pushed 1 commit to niko/testLog carbonated-dev/o3de
  • Chose to move destruct after talking to lloyd c73fc65

View on GitHub

carbonated-niko pushed 2 commits to niko/testLog carbonated-dev/o3de

View on GitHub

carbonated-niko created a branch on carbonated-dev/o3de

niko/testLog - Source for fully featured AAA Open 3D Engine

carbonated-niko pushed 2 commits to carbonated/dev carbonated-dev/o3de
  • Revert "MAD-16476 -- Keyboard Input to Command Line should never be passed to game (#330)" This reverts commit bc473... 7ab201e
  • Merge branch 'carbonated/dev' of https://github.com/carbonated-dev/o3de into carbonated/dev 6e099ba

View on GitHub

carbonated-niko created a review on a pull request on carbonated-dev/o3de

View on GitHub

carbonated-niko deleted a branch carbonated-dev/o3de

niko/slider

Load more