Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

a-day-old-bagel

a-day-old-bagel pushed 1 commit to jolt_update a-day-old-bagel/zig-gamedev
  • zphysics: Upgrade to Jolt 5.1.0 tentatively working 477403f

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a-day-old-bagel created a comment on an issue on zig-gamedev/zig-gamedev
Ok, I got the new version compiling, but I'm still tracking down a few memory-related crashes and test fails, probably due to some structure I missed and still need to update to reflect Jolt's chan...

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a-day-old-bagel pushed 1 commit to jolt_update a-day-old-bagel/zig-gamedev
  • zphysics: Updating Jolt to release 5.1.0. Currently compiles, but not yet passing tests. c9080e5

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a-day-old-bagel created a branch on a-day-old-bagel/zig-gamedev

jolt_update - Building game development ecosystem for @ziglang!

a-day-old-bagel pushed 22 commits to main a-day-old-bagel/zig-gamedev
  • zphysics: RMatrix struct created to properly mirror JPH::RMat44, fixes DebugRenderer 6aa7625
  • monolith: Update debug rendering to match zphysics changes b832c13
  • Merge pull request #706 from a-day-old-bagel/cherry_pick 59f75fd
  • Update README.md (#707) cd51614
  • fix #696 minimal_sdl_gl sdl2 install step afb39fe
  • [breaking] refactor zsdl prebuilt libs (#708) 5d3b04e
  • zsdl small build.zig simplfication 7b46e04
  • zgpu lazy prebuilt deps 666e4be
  • lazy emsdk 0c1002d
  • [zsdl] Add GetTicks 3b1c420
  • [zsdl] Add getTicks to sdl3 as well ba392d3
  • Merge pull request #710 from scbafk/zsdl-get-ticks [zsdl] Add GetTicks 11013c3
  • [breaking] zemscripten build fixes reverts emsdk laziness db6d2ac
  • add sdl2_demo sample web app 4c54674
  • update sdl2-prebuilt-x86_64-linux-gnu f025db0
  • Update README.md 9698c60
  • zgui.comboFromEnum support for optional enums d96ecc9
  • [zsdl] Added SDL_UpdateTexture call (#717) 350c8e4
  • CI: delete redundant trigger 7e2fb6a
  • update ztracy readme instruction (#719) 0d6e4eb
  • and 2 more ...

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a-day-old-bagel created a comment on an issue on zig-gamedev/zig-gamedev
I can give this a shot, if nobody else is actively working on it. Latest release is now 5.1.0, it appears.

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