Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

SternXD

SternXD reopened an issue on EmulationCollective/XBSX2
[BUG]: RetroAchievements Login Bug
### Describe the Bug Can't enter credentials to login for RetroAchievements, the keyboard just doesn't show up on XBSX2.0 v2.0.8.2 UWP ### Reproduction Steps Open XBSX2.0 Settings -> Scroll to t...
SternXD created a comment on an issue on EmulationCollective/XBSX2
> Ehh this is still broken (2.0.8.2), but as I said in my comment above if we press the Y button the keyboard will show up to enter our username and password. > > By the way this same bug is prese...

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SternXD created a comment on an issue on EmulationCollective/XBSX2
Was not able to get this working may look at it more later on but until then not planned.

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SternXD closed an issue on EmulationCollective/XBSX2
[Feature Request]: USB HID Not working
### Description In games where text chat are mandatory to have a good communication while playing (like SOCOM 2), the USB keyboard I plug to my Xbox does not seem to work, unlike on Aether where i...
SternXD created a comment on an issue on EmulationCollective/XBSX2
I currently have no plans to address this, as my primary testing device is an Xbox One X, which doesn’t support Mesa. I won’t be able to work on this until I have access to an Xbox Series S. Additi...

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SternXD closed an issue on EmulationCollective/XBSX2
[Feature Request]: Mesa support?
### Description I'd love to see Mesa get implemented at some stage. ### Reason Switching to Vulkan would likely benefit some PS2 games' visuals. ### Examples Sega Model 3 emulator on Series X
SternXD created a comment on an issue on EmulationCollective/XBSX2
> As of release 2.0.8.2, this issue is still present. Enabling replacement textures causes XBSX2 to crash. Currently, I don’t have a fix for this issue. Resolving it would require several hours ...

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SternXD closed an issue on EmulationCollective/XBSX2
[BUG]: replacements issue for Burnout revenge and Burnout 3
### Describe the Bug Enabling replacements in Burnout revenge garage or anywhere in Burnout 3:Takedown crashes the game, it's a normal crash that sends you back to xbox dev home ### Reproduction ...
SternXD pushed 296 commits to uwp EmulationCollective/XBSX2
  • Deps: Update Microsoft.Windows.CppWinRT to 2.0.240405.15 Signed-off-by: Stern <[email protected]> cf0f8f5
  • Misc: Minor text and settings changes (#11751) * VMManager: Update CPU detection text * Settings: Move texture pr... 6499892
  • DebugTools: Fix some compiler warnings c4c46e6
  • UI: Enable "System" and toolbar savestate options in OSDSYS Saving state in OSDSYS was supported and worked fine wit... cce64dd
  • USB: Add support for Type 2 DenshaCon Add support for TCPP20009 controllers, datasheets courtesy of Marc Riera. Test... 45cbbad
  • USB: Add support for Shinkansen DenshaCon Add support for TCPP20011 controllers, datasheets courtesy of Marc Riera. ... b239ce7
  • USB: Add support for Ryojouhen DenshaCon Add support for TCPP20014 controllers, datasheets courtesy of Marc Riera. T... edbb651
  • Settings: Add DenshaCon bindings UI e2f36d6
  • USB: Add passthrough support to DenshaCon Enable an option to use native Densha De Go! controllers and pass the axis... c2636ae
  • Qt: Update Base Translation 69590be
  • (chore:) Update version strings to 2.0.8.2 76b6790
  • Debugger: Bring back the expression parser b88e88e
  • FileSystem: Fix handling of symlinks Revert of https://github.com/PCSX2/pcsx2/pull/11739/commits/c8a3e5a9ec4b41ae8c... c096d57
  • Qt: Update Base Translation 2a74685
  • Deps: Update to SDL 2.30.7 4547add
  • Translation: Remove excess double quote (#11777) * Translation: Remove excess double quote on the train controller ... 3142d1f
  • Qt: Update Base Translation 12a3e53
  • FSUI: Move Texture Preloading to Advanced a3ee7ce
  • PAD: Update to latest controller database. 4385eb4
  • Flipped the order of "SaveStateAndSelectNextSlot" to "SelectNextSlotAndSaveState" d271cc7
  • and 276 more ...

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SternXD deleted a branch EmulationCollective/XBSX2

origin/uwp

SternXD created a branch on EmulationCollective/XBSX2

origin/uwp - XBSX2 UWP/WinRT - The PlayStation 2 Emulator for Xbox Series/Xbox One

SternXD pushed 1 commit to uwp-dev EmulationCollective/XBSX2
  • GameDB: Change recommended blending level 2 to 4 for Twisted Metal: Head-On [Extra Twisted Edition]. (#12107) Fixes ... 39265a9

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SternXD pushed 14 commits to uwp-dev EmulationCollective/XBSX2
  • Qt/Patches: Get rid of the global WS/NI toggle 48a8ebc
  • Cheats: Update notes on how PNACH 2.0 works Co-Authored-By: Mrlinkwii <[email protected]> 582a5a0
  • CI: disable builds on controller database update 9bc6ede
  • ChdFileReader: Migrate libchdr patch into PCSX2 Added function didn't need to be in libchdr c395b4e
  • [ci skip] Qt: Update Base Translation. a1b664f
  • IOPBios: Defer to iopMemSafeWriteBytes when HLEing reads 058f1bd
  • IOPBios: Defer to iopMemSafeReadBytes when HLEing writes a6a2f11
  • FileSystem: Add ReadFileWithPartialProgress for multiple files 2499090
  • ChdReader: Use core_file to implement precaching ab3a209
  • 3rdparty/libchdr: Purge now unused patches 9b6b40b
  • 3rdparty/libchdr: Purge almost all remaining patches Leaving only the chd_read_header_* functions, of which exists a... c59c980
  • 3rdparty: Sync libchdr to commit cb077337d53392454e7100a0fd07139ca678e527 cef3031
  • Savestates: Warn on savestate load and saves without mcd activity [SAVEVERSION+] d9e80a8
  • [ci skip] Qt: Update Base Translation. 5a4a24e

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SternXD pushed 15 commits to uwp-dev EmulationCollective/XBSX2
  • SaveState: Fix comparison warning ac0e36f
  • FileSystem: Add a case-insensitive match for nvm and mec file loading. 3b98105
  • ChdFileReader: Correct extension check cf2553f
  • GS/TC: Use proper alpha min max for palettes. If it's an old source made from target make sure it isn't a palette, a... 00a2f99
  • GS/HW: Adjust how we handle dithering on blend mix. Allow dither adjust regardless of alpha. usually it is clamed to... c05c240
  • FileSystem: Improve directory deletion test slightly 955da28
  • FileSystem: Add CreateSymLink function 0bb7c11
  • Path: Add tests for Path::RealPath 1148460
  • Path: Prevent Path::RealPath from returning '.' and '..' components cd56f70
  • 3rdparty: Sync d3d12memalloc to commit da380f69bd4547cd776c525ae225bb9d13df94e2 45fbe5a
  • 3rdparty: Sync vkmemoryallocator to commit 5a53a198945ba8260fbc58fadb788745ce6aa263 994a049
  • GameDB: Japanese game updates c6f100a
  • GS/HW: Get the proper context for the next draw if it's a split texture shuffle. Draw might switch the context so ma... fe5f955
  • ChdFileReader: Use core_file instead of modifing chd_open_file 45adc00
  • PAD: Update to latest controller database. efa31f3

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SternXD pushed 2 commits to main SideStore/SideStore-Docs
  • Update docusaurus.config.js Fixed the error and tested on my device Signed-off-by: Charlie <147570875+I-794@users.... a7936aa
  • Merge pull request #43 from I-794/main Update docusaurus.config.js 17919ee

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SternXD closed a pull request on SideStore/SideStore-Docs
Update docusaurus.config.js
Fixed the error and tested on my device
SternXD created a comment on a pull request on SideStore/SideStore-Docs
You are going to need to fix this and re PR because I had to reset HEAD and force push to fix this. I will also need you to test on your local machine before I merge @I-794

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SternXD pushed 0 commits to main SideStore/SideStore-Docs

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SternXD pushed 0 commits to main SideStore/SideStore-Docs

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SternXD pushed 3 commits to main SideStore/SideStore-Docs
  • Revert "Update docusaurus.config.js" dbeb953
  • Merge branch 'main' into revert-41-Bluesky-additon Signed-off-by: Stern <[email protected]> 765b717
  • Merge pull request #42 from SideStore/revert-41-Bluesky-additon Revert "Update docusaurus.config.js" 46f0e97

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SternXD closed a pull request on SideStore/SideStore-Docs
Revert "Update docusaurus.config.js"
SternXD pushed 2 commits to revert-41-Bluesky-additon SideStore/SideStore-Docs

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SternXD opened a pull request on SideStore/SideStore-Docs
Revert "Update docusaurus.config.js"
SternXD pushed 1 commit to main SideStore/SideStore-Docs

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SternXD created a branch on SideStore/SideStore-Docs

revert-41-Bluesky-additon - A centralized repository for SideStore's documentation.

SternXD pushed 2 commits to main SideStore/SideStore-Docs
  • Update docusaurus.config.js Added bluesky to community on the bottom Signed-off-by: Charlie <147570875+I-794@users.... 043d1aa
  • Merge pull request #41 from I-794/Bluesky-additon d447993

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SternXD closed a pull request on SideStore/SideStore-Docs
Update docusaurus.config.js
Added bluesky to community on the bottom
SternXD pushed 1 commit to rebase-2.0-wip SideStore/SideStore

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SternXD created a comment on an issue on SideStore/SideStore
> the reason is so that i can see if there is a new nightly build (in fact there is an alpha release an hour ago) and I'd like to install and try it out > > > > btw, the reason i tried out night...

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SternXD published a release on SideStore/SideStore
Alpha
This is an ⚠️ **EXPERIMENTAL** ⚠️ alpha build for commit [8e22ef43dfcd5766c7d7f11352fcb7aed4b64a64](https://github.com/SideStore/SideStore/commit/8e22ef43dfcd5766c7d7f11352fcb7aed4b64a64). Alpha b...
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