Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

SternXD

SternXD pushed 29 commits to master SternXD/Vita3K
  • modules/SceMotion: Improve motion support (#3441) * modules/SceMotion: Improve motion support * motion: Set senso... 3ef6220
  • vita3k/interface: Add additional check for nonpdrm decryption 2e202ac
  • gui/home screen: refactor App filtered, moving to string. (#3452) - Is better code more cleaner. ad1ba0c
  • .github/workflows: Back linux ci to last clang. 8ef3347
  • .github/workflows: Add the replace option to ghr 05b0b9e
  • ci: Limit concurrent execution of create-release jobs to prevent bugs a0ad5c5
  • gui/save data dialog: fix display slot with empty param in load list. - Same app display empty save in load mode when... 0a3ba02
  • gui/common dialog: Refactor display list mode. - fix when game using delete mode like select new save or exist. d0d7d75
  • modules/SaveDataDialog: Refactor check save file in Continue. - Fix crash caused by few check empty param on any call... d86e7cf
  • io: Implement support of tty(2/3). baecccb
  • unicorn: update module f257cbf
  • external: update MoltenVK to 1.2.11 f97b4c9
  • gui/interface: Ignore simultaneous identical keydown events from controller 815edc7
  • gui/interface: Ignore simultaneous input from controller and keyboard 5b38364
  • lang: Translate some strings into simplified Chinese. 015f828
  • lang: Revert some unnecessary changes. 984d357
  • gui/imgui: Backport imgui_impl_sdl from vita3k-android Co-authored-by: Macdu <[email protected]> 880365a
  • gui/controllers: align controller assignment behavior with Vita TV (#3447) * gui/controllers: align controller assig... c8e621f
  • shader: Add sample lod bias support b86d91e
  • motion: Return proper error codes 84c297f
  • and 9 more ...

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SternXD pushed 1 commit to dev EmulationCollective/XBSX2
  • ci: Add updated cert for CI 734fa21

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SternXD pushed 1 commit to master EmulationCollective/XBSX2
  • ci: Add updated cert for CI 271a914

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SternXD pushed 1 commit to master EmulationCollective/XBSX2
  • Misc: Update Discord link when making GitHub Issue 1a126d1

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SternXD pushed 3 commits to master EmulationCollective/XBSX2
  • OSD: Update Version Text fda07f5
  • gitignore: Ignore AppPackages 44573ce
  • Misc: Cleaning house around the repo a03374c

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SternXD deleted a branch EmulationCollective/XBSX2

uwp-dev

SternXD created a branch on EmulationCollective/XBSX2

dev - XBSX2 UWP/WinRT - The PlayStation 2 Emulator for Xbox Series/Xbox One

SternXD pushed 1 commit to master EmulationCollective/XBSX2
  • ci: Update Workflows to reflect new branch names 9297c30

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SternXD deleted a branch EmulationCollective/XBSX2

main

SternXD created a branch on EmulationCollective/XBSX2

master - XBSX2 UWP/WinRT - The PlayStation 2 Emulator for Xbox Series/Xbox One

SternXD deleted a branch EmulationCollective/XBSX2

master

SternXD deleted a branch EmulationCollective/XBSX2

uwp

SternXD created a branch on EmulationCollective/XBSX2

main - XBSX2 UWP/WinRT - The PlayStation 2 Emulator for Xbox Series/Xbox One

SternXD created a comment on an issue on EmulationCollective/XBSX2
Fix scheduled for 2.0.8.3.

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SternXD closed an issue on EmulationCollective/XBSX2
XBSX is not identifying itself to the RetroAchievements server correctly
**Describe the bug** Hi! I am an admin over at RetroAchievements. On every request to the server, XBSX is correctly attaching a user agent that looks something like: > PCSX2 2.0.6-35-g68fa91ade...
SternXD pushed 365 commits to uwp-dev EmulationCollective/XBSX2
  • chore: Change Building instructions. f63c058
  • chore: Update Discord links. 7a2418e
  • (chore:) Add Maintenance Note to README 35803bf
  • (chore:) Test Discord Webhook. 9ef45e9
  • (chore:) Update README 44e7605
  • (chore:) Building Instructions 817d20b
  • (chore:) Update README f3ceb46
  • (fix:) Fix VKShaderCache.cpp as it was causing XBSX2 to no longer build. Signed-off-by: Stern <[email protected]> 2b5e257
  • Merge branch 'uwp' of https://github.com/EmulationCollective/XBSX2 into uwp 9976c60
  • (chore:) Update FUNDING.yml 959df24
  • Update FUNDING.yml cfaf1c1
  • [no ci] Comment out Publish-release 5ac190f
  • (ci:) Make pull.yml eafb04e
  • Deps: Update Microsoft.Windows.CppWinRT to 2.0.240405.15 Signed-off-by: Stern <[email protected]> cf0f8f5
  • Misc: Minor text and settings changes (#11751) * VMManager: Update CPU detection text * Settings: Move texture pr... 6499892
  • DebugTools: Fix some compiler warnings c4c46e6
  • UI: Enable "System" and toolbar savestate options in OSDSYS Saving state in OSDSYS was supported and worked fine wit... cce64dd
  • USB: Add support for Type 2 DenshaCon Add support for TCPP20009 controllers, datasheets courtesy of Marc Riera. Test... 45cbbad
  • USB: Add support for Shinkansen DenshaCon Add support for TCPP20011 controllers, datasheets courtesy of Marc Riera. ... b239ce7
  • USB: Add support for Ryojouhen DenshaCon Add support for TCPP20014 controllers, datasheets courtesy of Marc Riera. T... edbb651
  • and 345 more ...

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SternXD created a comment on an issue on SideStore/sidestore.github.io
Wrong repo go to to https://github.com/SideStore/SideStore

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SternXD closed an issue on SideStore/sidestore.github.io
Maximum app limit reached
Maximum app limit reached when side loading sidestore. No other apps side loaded. ![image](https://github.com/user-attachments/assets/bbec04ff-5f39-4982-886b-2b136942b8dd)
SternXD created a comment on an issue on EmulationCollective/XBSX2
Interesting you can reach out on Discord at `.stern.` I would love to work towards this for y'all.

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