Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/glSolar-System
- got a sun texture rendering, need to clean up the code with a pointLight class 8236755
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/glSolar-System
- updated CMakeLists.txt c84a38f
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/glSolar-System
- got a sphere rendering e96a8dc
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/Starship
- hacky workaround to fix the refresh rate not matching fps with openGL, could be because I changed over to 4.6 06627c2
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/libultraship
- Changed the Windows version of OpenGL to 4.6 (as I'm more comfortable with it) a85e615
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/libultraship
- swapped the code out for the starship version of libultraship ed915db
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/Starship
- Switched libultraship submodule to my own fork 9c71d21
SomeRandomGuy64 created a repository: SomeRandomGuy64/glSolar-System
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/VR3D-Games-Assignment-1
- Added walls to ground floor and fixed player physics c8eb0ab
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/VR3D-Games-Assignment-1
- basic floor plan for ground floor done c7bf674
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/VR3D-Games-Assignment-1
- Camera Swithing implemented, issue with black flash on camera switch af940a2
SomeRandomGuy64 pushed 2 commits to main SomeRandomGuy64/FazonEngine
SomeRandomGuy64 closed a pull request on SomeRandomGuy64/FazonEngine
finally got GameNetworkingSockets setup...I think
GameNetworkingSockets is now linked, I'll be adding networking to the engine later though, shelving this for now as its a very big topic. Will try to get to this before I get to the physics.SomeRandomGuy64 opened a pull request on SomeRandomGuy64/FazonEngine
finally got GameNetworkingSockets setup...I think
SomeRandomGuy64 pushed 1 commit to main SomeRandomGuy64/FazonEngine
- removed the LogTests.cpp file I accidentally kept in 85d2a50
SomeRandomGuy64 pushed 8 commits to main SomeRandomGuy64/FazonEngine
- Added the catch2 library fed8dea
- Completely changed the CMake structure to make it cleaner and more modular 3ae0682
- Added a FazonTest project for tests 53b4964
- test setup done, added unit tests for application events b265ba3
- Added tests for KeyEvents c437cca
- Added tests for Mouse Events 9118c55
- Window event tests done 7b51b07
- Merge pull request #7 from SomeRandomGuy64/ImplementUnitTesting Implement unit testing ba3ae12
SomeRandomGuy64 pushed 1 commit to ImplementUnitTesting SomeRandomGuy64/FazonEngine
- Added tests for Mouse Events 9118c55
SomeRandomGuy64 pushed 1 commit to ImplementUnitTesting SomeRandomGuy64/FazonEngine
- Added tests for KeyEvents c437cca