Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
Sajidur78 pushed 1 commit to master hedge-dev/SharpNeedle
- Add support for loading and saving V6 models (#23) 9ba5f0e
Sajidur78 closed a pull request on hedge-dev/SharpNeedle
Add support for loading and saving V6 models
Also adds TContext template variants of BinaryList and BinaryPointerSajidur78 pushed 1 commit to master hedge-dev/SharpNeedle
- Implemented reading & writing of `Needle texture streaming` files (#22) 7fee87f
Sajidur78 closed a pull request on hedge-dev/SharpNeedle
Implemented reading & writing of `Needle texture streaming` files
Based on code provided by @blueskythlikescloudsSajidur78 created a review comment on a pull request on hedge-dev/SharpNeedle
Name should be a property with a backing field where the setter should update the hash property.
Sajidur78 created a review comment on a pull request on hedge-dev/SharpNeedle
The base `Stream` class should be preferred here instead of a MemoryStream. It'd allow for a SubStream to be assigned on read and when EnsureData is called the field would be set to a MemoryStream....
Sajidur78 created a review on a pull request on hedge-dev/SharpNeedle
Thanks for the PR! I've left some comments regarding some changes. Also, please put usings below the namespace definition instead of at the top.
Sajidur78 created a review on a pull request on hedge-dev/SharpNeedle
Thanks for the PR! I've left some comments regarding some changes. Also, please put usings below the namespace definition instead of at the top.
Sajidur78 closed a pull request on hedge-dev/SharpNeedle
[WIP] Improve DVScene and initial Shadow support
Improves the existing DVScene implementation with elements from https://github.com/ik-01/DiEventRangers. Refactors the DVScene API to support multiple games by adding an argument for the user to...Sajidur78 created a repository: hedge-dev/HedgehogEngineBlenderIO
https://github.com/hedge-dev/HedgehogEngineBlenderIO - WIP Blender Addon for Hedgehog Engine I/O