Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
Benedicht closed an issue on Benedicht/BestHTTP-Issues
Potential managed memory leak with HTTP2Handler disposal
It seems that HTTP2Handler is subscribed to HTTP2SettingsRegistry, but is not unsubscribed, thus leaving streams, requests, responses etc hanging without garbage collection Plugin version: 2.8.6 ...Benedicht created a comment on an issue on Benedicht/BestHTTP-Issues
Thanks for the tips, i do not plan to support WeChatMini or the addition of more 3rd party code at the moment.
Benedicht closed an issue on Benedicht/BestHTTP-Issues
URL and TextEncoder are not supported on WeChatMini (WebGL) platform.
BestHTTP version: 3.0.11 BestWebSockets version: 3.0.6 Unity 2022.3.27f1 Platform: WebGL WeChatMini is a restricted WebGL platform. It has it's own WebSocket implementation. In BestHTTP_WebR...Benedicht created a comment on an issue on Benedicht/BestHTTP-Issues
It would be hard to check, because the underlying system can decide the connection is broken between a check and the sending. You can control the amount of logging of the plugin through the Logger...
Benedicht closed an issue on Benedicht/BestHTTP-Issues
Exception "Cannot write application data on closed/failed TLS connection" is thrown by TlsProtocol.
BestHTTP version: 3.0.11 Unity 2022.3.51f1 Platform: Android In OverHTTP1.SendThread(), it doesn't check whether the connection is closed by server when writing data to stream. It causes the e...Benedicht created a comment on an issue on Benedicht/BestHTTP-Issues
`GameObject.DontDestroyOnLoad` is called on the gameObject from the `Setup()` method. `Setup()` is called from Update. It worked as expected through my tests. Could follow the steps here to co...
Benedicht created a comment on an issue on Benedicht/BestHTTP-Issues
I couldn't replicate it with the latest version. It was included in v3.0.3, released on 09-09.
Benedicht created a comment on an issue on Benedicht/BestHTTP-Issues
While it doesn't unsubscribe explicitly, when the HTTP2 connection is closed the handler instance becomes unreferenced, so both the handler and its settings can be collected by the GC.
Benedicht created a comment on an issue on Benedicht/BestHTTP-Issues
I think `if (content.ResponseTime > content.RequestTime)` should be `if (content.ResponseTime <= content.RequestTime) `.
Benedicht created a comment on an issue on Benedicht/BestHTTP-Issues
Thanks for the report, i'm going to investiage it. `content.Age` should be a problem, it only contains the value sent from an intermediary (the content might sent by a proxy, where it's already age...
Benedicht pushed 1 commit to main Benedicht/com.tivadar.best.documentation
- Unity 6 toolkit sale d8b8c6d