Ecosyste.ms: Timeline
Browse the timeline of over 8.2 Billion events for every public repo on GitHub, all the way back to 2015. Data updated hourly from GH Archive.
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Working on getting framebuffer textures working for OpenGL 9862762
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Textures definietly working, and can seemlessly switch between opengl and vulkan 75ef065
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Textures Basically Working (I think) 0ed6fc3
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Working on OpenGL Descriptor Sets c23b30a
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Index Buffers now working c516dc4
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Working on textures 12d99aa
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Now Rendering Triangle :) 07be7b5
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Now trying to render triangle 00be11c
tomheeleynz pushed 1 commit to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
- Working on opengl buffer 974fe04
tomheeleynz pushed 2 commits to feature/OpenGL-Renderer tomheeleynz/Arcane-Engine
tomheeleynz created a branch on tomheeleynz/Arcane-Engine
feature/OpenGL-Renderer - Homebrew Engine called Arcane
tomheeleynz pushed 3 commits to master tomheeleynz/Arcane-Engine
tomheeleynz pushed 1 commit to master tomheeleynz/Arcane-Engine
- Had to move bat file to build from the right directory 99fb9ea
tomheeleynz pushed 2 commits to master tomheeleynz/Arcane-Engine
tomheeleynz pushed 50 commits to master tomheeleynz/Arcane-Engine
- New Descriptor Set API seems to be working Rewrote the descriptor set api to allow for a more module way of declaing... 4adae37
- Shrank Down Uniform Buffer code alot Removed creating descriptor sets in uniform buffer, instead I can just write to... 806ac1d
- Uniform Buffer API written out b280783
- Added Updated Uniform Buffer API FInally got it working, added it to the pipeline stage a3dbd7d
- Finally Finished updating Uniform Buffer API 195a495
- Fixed Multiple Descriptor Sets, that is now working 902508b
- Fixed One of the model issues Issues was the projection martix has be altered for vulkans coordinate system Will loo... 2749a8f
- Mesh Workflow kinda working, I am thinking it is now a transform issue 450308a
- Added Basic file watcher to make this process easier d585e31
- Started work on a basic material system b4c83dd
- Got Shaders Reflecting at a very basic level 09c73fa
- Working on reflection system c0aa7b2
- Can now access material descriptor that is generated by shader, just need to add a uniform buffer to test passing dat... b7c093e
- Got Material Variables updating e7c5b4f
- Very basic material system working. Need to test for different materials Will move on after that 69486b5
- Got Directional Light being added to the scene e1d886e
- Working on adding textures to material system 7170847
- Had to add back to ignore proj files b92147d
- Added Basic Database, generating ids, and creating meta files ac13c70
- Added some filewatch improvements Added some more infastructure to allow testing of both asset system and new materi... dfa6677
- and 30 more ...
tomheeleynz created a branch on tomheeleynz/Arcane-Engine
feature/Asset-Rework - Homebrew Engine called Arcane
tomheeleynz pushed 1 commit to feature/UUID tomheeleynz/Arcane-Engine
- Added UUID to asset creation 8ff221a
tomheeleynz created a branch on tomheeleynz/Arcane-Engine
feature/UUID - Homebrew Engine called Arcane
tomheeleynz created a branch on tomheeleynz/Arcane-Engine
feature/Scripting-Engine - Homebrew Engine called Arcane
tomheeleynz created a branch on tomheeleynz/Arcane-Engine
feature/Scripting-Engine - Homebrew Engine called Arcane
tomheeleynz pushed 1 commit to feature/workflow-improvements tomheeleynz/Arcane-Engine
- Finished Workflow Improvement for Now d18b49b
tomheeleynz pushed 1 commit to feature/workflow-improvements tomheeleynz/Arcane-Engine
- Working on material viewer panel 9878bc0
tomheeleynz pushed 1 commit to feature/workflow-improvements tomheeleynz/Arcane-Engine
- Adding some folder icons Added folder icons, running into the texture problem with ImGui. Need to figure out how to ... fdbd0e6
tomheeleynz pushed 1 commit to feature/workflow-improvements tomheeleynz/Arcane-Engine
- Got ImGui Accepting Callbacks from GLFW f4b8db5
tomheeleynz created a branch on tomheeleynz/Arcane-Engine
feature/workflow-improvements - Homebrew Engine called Arcane
tomheeleynz pushed 1 commit to feature/Basic-3D-Pipeline tomheeleynz/Arcane-Engine
- Added Basic Mesh Factory 643608e
tomheeleynz pushed 1 commit to feature/Basic-3D-Pipeline tomheeleynz/Arcane-Engine
- Got Directional Light Working 15c5ee0
tomheeleynz pushed 2 commits to feature/Basic-3D-Pipeline tomheeleynz/Arcane-Engine
tomheeleynz pushed 1 commit to feature/Asset-Manager tomheeleynz/Arcane-Engine
- Added Some default assets 43ee25c