Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
ldunnplaymint closed a pull request on playmint/playerchain-demo
Reduce wall collider width to 2 for a playtest
chrisfarms created a comment on a pull request on playmint/playerchain-demo
yeah I saw things going through walls ... don't think this should go in
ldunnplaymint pushed 1 commit to smaller-walls playmint/playerchain-demo
- Actual smaller walls 62c970f
chrisfarms created a comment on an issue on playmint/playerchain-demo
potentially this is also related to the slow start tom sees
ldunnplaymint created a tag on playmint/playerchain-demo
v0.0.58-test - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.
chrisfarms created a review comment on a pull request on playmint/playerchain-demo
🤔
chrisfarms created a review on a pull request on playmint/playerchain-demo
surely thats not right?
chrisfarms created a review on a pull request on playmint/playerchain-demo
surely thats not right?
ldunnplaymint opened a pull request on playmint/playerchain-demo
Reduce wall collider width to 2 for a playtest
ldunnplaymint created a branch on playmint/playerchain-demo
smaller-walls - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.
PlaymintPaul opened an issue on playmint/playerchain-demo
Can thrust when you're dead (you see the VFX)
PlaymintPaul opened an issue on playmint/playerchain-demo
If I join a game after it has started I get stuck in the lobby
Need to do somethingchrisfarms opened an issue on playmint/playerchain-demo
let's try to FPS limit the quarks update
tom sees dropped frames, lets try to avoid that, limiting quarks is a best guesschrisfarms created a comment on a pull request on playmint/playerchain-demo
sorry @hypnoshock we made a mess of this during release and merged then unmerged (hence the new PR of the same thing 🤦 ) .... we want to get the github workflow bits are in this PR I think so we c...
chrisfarms published a release on playmint/playerchain-demo
v0.0.57
## What's Changed * Physics optimisation by @hypnoshock in https://github.com/playmint/playerchain-demo/pull/190 * fix the linux build by @chrisfarms in https://github.com/playmint/playerchain-de...chrisfarms created a tag on playmint/playerchain-demo
v0.0.57 - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.
chrisfarms closed a pull request on playmint/playerchain-demo
Client and host app versions must match to join channel
@hypnoshock sorry we messed up some merging... this should be your PR as it was... farms 🫡 # What encoded at the end of the invite code is the hash of the app version number. If the hash on ...ldunnplaymint opened a pull request on playmint/playerchain-demo
Client and host app versions must match to join channel
# What encoded at the end of the invite code is the hash of the app version number. If the hash on the invite code doesn't match the hash of the client that is trying to join the channel, an err...chrisfarms created a branch on playmint/playerchain-demo
versioning-again - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.
chrisfarms pushed 4 commits to main playmint/playerchain-demo
- Revert "hashing and concantenating moved to utils so its in one place" This reverts commit 9be86197a1a9ae3db1bc2d368... ddaac29
- Revert "hasing version number and using it as part of invite code" This reverts commit b350918367a2135b3c6f646f2c074... 9560ab7
- Revert "setting peer version from keep alive" This reverts commit 916bbb49aeae8e2b11079f9ca3700b4d07be3dfb. b9eb938
- Revert "added app version to keep alive msg" This reverts commit 62b032fba6e880b9c29adea45474ca847996832e. c22a20f
chrisfarms closed a pull request on playmint/playerchain-demo
Revert "Client and host app versions must match to join channel"
Reverts playmint/playerchain-demo#205chrisfarms opened a pull request on playmint/playerchain-demo
Revert "Client and host app versions must match to join channel"
Reverts playmint/playerchain-demo#205chrisfarms created a branch on playmint/playerchain-demo
revert-205-versioning - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.