Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

playmint/playerchain-demo

ldunnplaymint pushed 6 commits to cheap-indicators playmint/playerchain-demo
  • added lfg discord link 34407a0
  • added external link icon and centered all icons eea820b
  • colon instead of full stop 07f55d5
  • fixed visible discord links 92e59cb
  • added wall end cap models 579a4d5
  • cheap indicators cff4a0a

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Steedie opened a pull request on playmint/playerchain-demo
Separate UI colour palette
## What - Added separate UI colour palette - Uses brighter UI colours ## Resolves - Resolves: #163
Steedie created a branch on playmint/playerchain-demo

ui-palette - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.

ldunnplaymint closed an issue on playmint/playerchain-demo
Walls are missing the end caps
img width="410" alt="Screenshot 2024-10-09 at 10 09 20" src="https://github.com/user-attachments/assets/48ab87c6-a22d-46d1-a646-fa4a51831847">
ldunnplaymint pushed 1 commit to main playmint/playerchain-demo
  • added wall end cap models 579a4d5

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ldunnplaymint closed a pull request on playmint/playerchain-demo
Added wall end caps
## What - Adds end caps to walls - Slight adjustment to the level layout ![image](https://github.com/user-attachments/assets/51adae17-3281-484c-95bf-e7de45e671ec) ## Resolves - Resolves: #87
chrisfarms deleted a branch playmint/playerchain-demo

discord-link

chrisfarms closed an issue on playmint/playerchain-demo
Add Discord links to the teminal flow
Create a chain: If you want to find a group, go here Join a chain: Got no mates? Go here The link should open the discord app/browser page
chrisfarms pushed 4 commits to main playmint/playerchain-demo
  • added lfg discord link 34407a0
  • added external link icon and centered all icons eea820b
  • colon instead of full stop 07f55d5
  • fixed visible discord links 92e59cb

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chrisfarms closed a pull request on playmint/playerchain-demo
Discord Link
## What Added deeplink to Discord lfg channel ![image](https://github.com/user-attachments/assets/17fb3b4c-7d61-4403-b07f-80cee1947df8) ## Why For players who are looking for someone to pla...
chrisfarms created a comment on an issue on playmint/playerchain-demo
the "discord link" text should be updated as part of this task https://github.com/playmint/playerchain-demo/pull/176

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chrisfarms closed an issue on playmint/playerchain-demo
square edge around bullets is visible
the bullet has a transparent gradient material, the gradident material appears to be slightly too big for the mesh, making the edge quite visible
chrisfarms opened a pull request on playmint/playerchain-demo
cheap indicators
some "better than nothing" indicators that are cheap to calculate they stay close to the camera centre/own ship ... obviously worse than how they should be, but keep things playable
chrisfarms created a branch on playmint/playerchain-demo

cheap-indicators - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.

Steedie opened a pull request on playmint/playerchain-demo
Added wall end caps
## What - Adds end caps to walls - Slight adjustment to the level layout ![image](https://github.com/user-attachments/assets/51adae17-3281-484c-95bf-e7de45e671ec) ## Resolves - Resolves: #87
Steedie created a branch on playmint/playerchain-demo

wall-end-caps - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.

ldunnplaymint deleted a branch playmint/playerchain-demo

uncap-fps

ldunnplaymint closed an issue on playmint/playerchain-demo
sometimes inactive bullets linger on screen
think they are not getting hidden when active correctly
ldunnplaymint closed an issue on playmint/playerchain-demo
the "invisible" input box for chat is visible on windows
remove the CSS border on the "invisible" Chat input
ldunnplaymint pushed 4 commits to main playmint/playerchain-demo
  • nofpscap, validchain, timeout->interval, nomarkers experiments to reduce cpu thrashing fbdf5da
  • update bootstrap config ca3110b
  • put back doublesend + cache f3dca2f
  • rm border chat c3f5133

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ldunnplaymint closed a pull request on playmint/playerchain-demo
Removing as many timer loops as I can
attempts at making things more consistent * remove as many timer loops as possible * remove the fps cap (idea being we may have reduced cpu enough elsewhere for uncapped to be ok) * put back...
chrisfarms created a review on a pull request on playmint/playerchain-demo

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chrisfarms opened a pull request on playmint/playerchain-demo
Removing as many timer loops as I can
attempts at making things more consistent * remove as many timer loops as possible * remove the fps cap (idea being we may have reduced cpu enough elsewhere for uncapped to be ok) * put back...
Steedie pushed 1 commit to discord-link playmint/playerchain-demo
  • fixed visible discord links 3f277c9

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Steedie pushed 1 commit to discord-link playmint/playerchain-demo
  • colon instead of full stop 520b953

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Steedie pushed 1 commit to discord-link playmint/playerchain-demo
  • added external link icon and centered all icons b8b4d46

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ldunnplaymint created a tag on playmint/playerchain-demo

v0.0.50 - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.

ldunnplaymint published a release on playmint/playerchain-demo
Steedie opened a draft pull request on playmint/playerchain-demo
Discord Link
## What Added deeplink to Discord lfg channel ## Why For players who are looking for someone to play with ## TODO - confirm the deeplink works
Steedie created a branch on playmint/playerchain-demo

discord-link - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.

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