Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
chrisfarms closed an issue on playmint/playerchain-demo
Windows full screen button is broken
Seems to just remove the app chromechrisfarms opened a pull request on playmint/playerchain-demo
Remove "resume" flow from prod builds
## what * removes the "resume / reset" message when old data detected IN PROD BUILDS ONLY ... now just resets * keeps track of the last name used, and presents it as the default ## why *...chrisfarms created a branch on playmint/playerchain-demo
no-prod-resume - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.
tboho1 opened an issue on playmint/playerchain-demo
Seperate text colors from ship colors.
Colors are currently optimized for the ship materials, but lack contrast when used for the text. There should be two separate sets which we can control independently for each context. UI element...ldunnplaymint pushed 3 commits to main playmint/playerchain-demo
ldunnplaymint closed a pull request on playmint/playerchain-demo
Basic p2p chat
hit enter to show msg input type some text hit enter to send https://github.com/user-attachments/assets/6a754bf2-7fce-4684-94c0-f1f6ef6ad9d7 basic styling ... I think we should make ano...hypnoshock pushed 4 commits to main playmint/playerchain-demo
hypnoshock closed an issue on playmint/playerchain-demo
Automate adding close window on windows
on windows the webview titlebar does not have the close "x" this is because socket.ini sets the window `titlebar_style` to 'hidden' ... which is correct for mac and linux, but doesn't act right ...hypnoshock closed a pull request on playmint/playerchain-demo
generating socket.ini using a template file and ejs
# What Generating the `socket.ini` file by using templated version of the file named `socket.template.ini` The templated version of the ini has a conditional for the platform: ``` <% if (plat...hypnoshock pushed 1 commit to templated-config playmint/playerchain-demo
- ignorming socket.ini now it is generated 22cd838
hypnoshock created a review comment on a pull request on playmint/playerchain-demo
Annoyingly socket.ini doesn't allow alpha characters in the version number even though it says it's 'semver'! So I'm putting the whole version number including alpha characters in the title as a me...
chrisfarms opened a draft pull request on playmint/playerchain-demo
Basic p2p chat
hit enter to show msg input type some text hit enter to send ... functionally should work, only basic white text styling so farchrisfarms created a branch on playmint/playerchain-demo
we-get-it-for-free - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.
chrisfarms closed an issue on playmint/playerchain-demo
SPS tool tip misspells "corresponding"
Corresponding is spelt wrongchrisfarms pushed 3 commits to main playmint/playerchain-demo
chrisfarms closed a pull request on playmint/playerchain-demo
lint
just a bunch of lint and fixes for incorrect use of useState that causes unnecasary allocs fixes: #50hypnoshock pushed 30 commits to templated-config playmint/playerchain-demo
- send more keep alives 34c2685
- experiment to iron out jitter 4865ff2
- big mess trying to go faster 9683907
- slightly better collisions 4603634
- sleep 2 while blocked 0c7efed
- rm debug 4633adf
- reduce some allocations in phys ca925c3
- 100ms ec8d34d
- lint f0dbf21
- lint ff24378
- connectivity signal update only when changed af336f0
- fixup connectivity f67b748
- avoid showing connectiviry warn pre/post game, by fudging the metrics 1792ecc
- lint 61b4ca7
- space out text so the connectivity warn can fit b27a6e9
- lint 856652d
- reduce rerenders eafd624
- ignore negative stat values a28dbd6
- 100ms 43b6104
- number noodling and interpolating 178bea2
- and 10 more ...
Steedie created a branch on playmint/playerchain-demo
test-branch-1 - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.