Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

playmint/playerchain-demo

ldunnplaymint deleted a branch playmint/playerchain-demo

ui-updates

ldunnplaymint closed an issue on playmint/playerchain-demo
Text cut off is the user has more than 11 characters in their name on the leaderboard and they have the crown
<img width="631" alt="Screenshot 2024-10-15 at 10 02 21" src="https://github.com/user-attachments/assets/06a4a0b0-c028-4874-81c6-197a92ffb6ac">
ldunnplaymint closed an issue on playmint/playerchain-demo
Change the text in the end game button
Change it to Play Again
ldunnplaymint pushed 6 commits to main playmint/playerchain-demo
  • Remove full screen button https://github.com/orgs/playmint/projects/1/views/1?pane=issue&itemId=82176844&issue=playm... bac6bba
  • End round leaderboard adjusted to fit longer names e2ad218
  • End Session button renamed to Play Again 36182f6
  • Mute button brighter da9ce3f
  • rearranged HUD energy bar at the top, text larger & at the bottom ef4df2a
  • Fix up PlayerHUD.tsx f8f5003

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ldunnplaymint closed an issue on playmint/playerchain-demo
Turn off the full screen button
potentially a macos15/safari18 issue but fullscreen doesn't work anymore 😢
ldunnplaymint closed a pull request on playmint/playerchain-demo
HUD & UI Updates
## What - Turned off full screen button - Change end button from "End Session" to "Play Again" - ![image](https://github.com/user-attachments/assets/5388cdbb-13af-4cf3-9314-cbe6d2714e4d) - Re...
chrisfarms created a review comment on a pull request on playmint/playerchain-demo
that looks incorrect to me 🤔 .... should be `playersRef.current` I believe

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chrisfarms created a review on a pull request on playmint/playerchain-demo

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Steedie created a comment on a pull request on playmint/playerchain-demo
> I like the smaller energy > > has some conflicts to fixup, but LGTM Thanks, conflicts resolved

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Steedie pushed 22 commits to ui-updates playmint/playerchain-demo

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chrisfarms pushed 1 commit to linting-oct playmint/playerchain-demo

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chrisfarms created a review on a pull request on playmint/playerchain-demo
I like the smaller energy has some conflicts to fixup, but LGTM

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chrisfarms opened a pull request on playmint/playerchain-demo
lint
just a bunch of lint and fixes for incorrect use of useState that causes unnecasary allocs
chrisfarms created a branch on playmint/playerchain-demo

linting-oct - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.

chrisfarms closed an issue on playmint/playerchain-demo
stop committing packets after game timeout
currently pointlessly emits packets after game end, don't do that ideally also wait until all chains are validated before showing leaderboard so that better guarentee of everyone in sync
ldunnplaymint closed an issue on playmint/playerchain-demo
UI looks messy when kicked out of a lobby
<img width="412" alt="Screenshot 2024-10-17 at 10 16 31" src="https://github.com/user-attachments/assets/4c83e3ab-2816-4ea7-97c5-41b1782337d9">
ldunnplaymint pushed 21 commits to main playmint/playerchain-demo

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ldunnplaymint closed an issue on playmint/playerchain-demo
Connection issues widget appears at the start and end of a session
It should probably just be invisible until the countdown ends and then turned off when the leaderboard appears
ldunnplaymint closed a pull request on playmint/playerchain-demo
reducing CPU usage, re-renders, and message processing contention
attempts to iron out some of the things causing stuttery play * reduce mesasge/database contention by pre-processing inputs into a "tape" table (rather than processing on demand) * move network...
chrisfarms created a review comment on a pull request on playmint/playerchain-demo
should we just delete this file and gitignore it?

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chrisfarms created a review comment on a pull request on playmint/playerchain-demo
just curious: why do we give the dev version a different `title`?

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chrisfarms created a review on a pull request on playmint/playerchain-demo
LGTM

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chrisfarms created a review on a pull request on playmint/playerchain-demo
LGTM

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chrisfarms opened a pull request on playmint/playerchain-demo
reducing CPU usage, re-renders, and message processing contention
attempts to iron out some of the things causing stuttery play * reduce mesasge/database contention by pre-processing inputs into a "tape" table (rather than processing on demand) * move network...
hypnoshock pushed 1 commit to templated-config playmint/playerchain-demo
  • pulling version number from config.ini at runtime cb6f082

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Steedie opened a pull request on playmint/playerchain-demo
HUD & UI Updates
## What - Turned off full screen button - Change end button from "End Session" to "Play Again" - ![image](https://github.com/user-attachments/assets/5388cdbb-13af-4cf3-9314-cbe6d2714e4d) - Re...
Steedie pushed 5 commits to ui-updates playmint/playerchain-demo
  • Remove full screen button https://github.com/orgs/playmint/projects/1/views/1?pane=issue&itemId=82176844&issue=playm... 0465b96
  • End round leaderboard adjusted to fit longer names a1f8b14
  • End Session button renamed to Play Again de9b81d
  • Mute button brighter e9166b7
  • rearranged HUD energy bar at the top, text larger & at the bottom 1e840ac

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chrisfarms published a release on playmint/playerchain-demo
100ms with reduced re-renders
chrisfarms created a tag on playmint/playerchain-demo

v0.0.46-ironing.5 - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.

chrisfarms pushed 1 commit to ironing playmint/playerchain-demo

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