Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
ldunnplaymint closed an issue on playmint/playerchain-demo
Text cut off is the user has more than 11 characters in their name on the leaderboard and they have the crown
<img width="631" alt="Screenshot 2024-10-15 at 10 02 21" src="https://github.com/user-attachments/assets/06a4a0b0-c028-4874-81c6-197a92ffb6ac">ldunnplaymint closed an issue on playmint/playerchain-demo
Change the text in the end game button
Change it to Play Againldunnplaymint pushed 6 commits to main playmint/playerchain-demo
- Remove full screen button https://github.com/orgs/playmint/projects/1/views/1?pane=issue&itemId=82176844&issue=playm... bac6bba
- End round leaderboard adjusted to fit longer names e2ad218
- End Session button renamed to Play Again 36182f6
- Mute button brighter da9ce3f
- rearranged HUD energy bar at the top, text larger & at the bottom ef4df2a
- Fix up PlayerHUD.tsx f8f5003
ldunnplaymint closed an issue on playmint/playerchain-demo
Turn off the full screen button
potentially a macos15/safari18 issue but fullscreen doesn't work anymore 😢ldunnplaymint closed a pull request on playmint/playerchain-demo
HUD & UI Updates
## What - Turned off full screen button - Change end button from "End Session" to "Play Again" - ![image](https://github.com/user-attachments/assets/5388cdbb-13af-4cf3-9314-cbe6d2714e4d) - Re...chrisfarms created a review comment on a pull request on playmint/playerchain-demo
that looks incorrect to me 🤔 .... should be `playersRef.current` I believe
Steedie created a comment on a pull request on playmint/playerchain-demo
> I like the smaller energy > > has some conflicts to fixup, but LGTM Thanks, conflicts resolved
Steedie pushed 22 commits to ui-updates playmint/playerchain-demo
- send more keep alives 34c2685
- experiment to iron out jitter 4865ff2
- big mess trying to go faster 9683907
- slightly better collisions 4603634
- sleep 2 while blocked 0c7efed
- rm debug 4633adf
- reduce some allocations in phys ca925c3
- 100ms ec8d34d
- lint f0dbf21
- lint ff24378
- connectivity signal update only when changed af336f0
- fixup connectivity f67b748
- avoid showing connectiviry warn pre/post game, by fudging the metrics 1792ecc
- lint 61b4ca7
- space out text so the connectivity warn can fit b27a6e9
- lint 856652d
- reduce rerenders eafd624
- ignore negative stat values a28dbd6
- 100ms 43b6104
- number noodling and interpolating 178bea2
- and 2 more ...
chrisfarms created a review on a pull request on playmint/playerchain-demo
I like the smaller energy has some conflicts to fixup, but LGTM
chrisfarms opened a pull request on playmint/playerchain-demo
lint
just a bunch of lint and fixes for incorrect use of useState that causes unnecasary allocschrisfarms created a branch on playmint/playerchain-demo
linting-oct - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.
chrisfarms closed an issue on playmint/playerchain-demo
stop committing packets after game timeout
currently pointlessly emits packets after game end, don't do that ideally also wait until all chains are validated before showing leaderboard so that better guarentee of everyone in syncldunnplaymint closed an issue on playmint/playerchain-demo
UI looks messy when kicked out of a lobby
<img width="412" alt="Screenshot 2024-10-17 at 10 16 31" src="https://github.com/user-attachments/assets/4c83e3ab-2816-4ea7-97c5-41b1782337d9">ldunnplaymint pushed 21 commits to main playmint/playerchain-demo
- send more keep alives 34c2685
- experiment to iron out jitter 4865ff2
- big mess trying to go faster 9683907
- slightly better collisions 4603634
- sleep 2 while blocked 0c7efed
- rm debug 4633adf
- reduce some allocations in phys ca925c3
- 100ms ec8d34d
- lint f0dbf21
- lint ff24378
- connectivity signal update only when changed af336f0
- fixup connectivity f67b748
- avoid showing connectiviry warn pre/post game, by fudging the metrics 1792ecc
- lint 61b4ca7
- space out text so the connectivity warn can fit b27a6e9
- lint 856652d
- reduce rerenders eafd624
- ignore negative stat values a28dbd6
- 100ms 43b6104
- number noodling and interpolating 178bea2
- and 1 more ...
ldunnplaymint closed an issue on playmint/playerchain-demo
Connection issues widget appears at the start and end of a session
It should probably just be invisible until the countdown ends and then turned off when the leaderboard appearsldunnplaymint closed a pull request on playmint/playerchain-demo
reducing CPU usage, re-renders, and message processing contention
attempts to iron out some of the things causing stuttery play * reduce mesasge/database contention by pre-processing inputs into a "tape" table (rather than processing on demand) * move network...chrisfarms created a review comment on a pull request on playmint/playerchain-demo
should we just delete this file and gitignore it?
chrisfarms created a review comment on a pull request on playmint/playerchain-demo
just curious: why do we give the dev version a different `title`?
chrisfarms opened a pull request on playmint/playerchain-demo
reducing CPU usage, re-renders, and message processing contention
attempts to iron out some of the things causing stuttery play * reduce mesasge/database contention by pre-processing inputs into a "tape" table (rather than processing on demand) * move network...hypnoshock pushed 1 commit to templated-config playmint/playerchain-demo
- pulling version number from config.ini at runtime cb6f082
Steedie opened a pull request on playmint/playerchain-demo
HUD & UI Updates
## What - Turned off full screen button - Change end button from "End Session" to "Play Again" - ![image](https://github.com/user-attachments/assets/5388cdbb-13af-4cf3-9314-cbe6d2714e4d) - Re...Steedie pushed 5 commits to ui-updates playmint/playerchain-demo
- Remove full screen button https://github.com/orgs/playmint/projects/1/views/1?pane=issue&itemId=82176844&issue=playm... 0465b96
- End round leaderboard adjusted to fit longer names a1f8b14
- End Session button renamed to Play Again de9b81d
- Mute button brighter e9166b7
- rearranged HUD energy bar at the top, text larger & at the bottom 1e840ac
chrisfarms created a tag on playmint/playerchain-demo
v0.0.46-ironing.5 - A Playerchains proof of concept demo game. P2P, responsive, multiplayer without any third parties, via DAG consensus.