Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

demogorgon1/trolddom-public

demogorgon1 closed a pull request on demogorgon1/trolddom-public
Make enemy debuffs unique effects not stack infinitely
Debuffs fixed: Umbracoth's Void Condemnation Spider Poison Bite Baldric Sunstrike's Condemnation Feel free to revert any of the changes I made to auras. In my opinion these seem more like bug...
SirPrimrose opened a pull request on demogorgon1/trolddom-public
Add cooked fish icons
SirPrimrose opened a pull request on demogorgon1/trolddom-public
Make enemy debuffs unique effects not stack infinitely
Debuffs fixed: Umbracoth's Void Condemnation Spider Poison Bite Baldric Sunstrike's Condemnation Feel free to revert any of the changes I made to auras. In my opinion these seem more like bug...
SirPrimrose created a review comment on a pull request on demogorgon1/trolddom-public
I'm less familiar with C data structures so I'd like confirmation that this assignment and consecutive modification is correct.

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SirPrimrose created a review on a pull request on demogorgon1/trolddom-public

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SirPrimrose created a review comment on a pull request on demogorgon1/trolddom-public
@demogorgon1 I was not sure how your versioning works, so I update the version every single time an inventory edit is made. If the version should only change once per transaction, the m_version++ c...

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SirPrimrose created a review on a pull request on demogorgon1/trolddom-public

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demogorgon1 pushed 2 commits to master demogorgon1/trolddom-public
  • - Minions will not start casting offensive spells without line of sight. - Casts are interrupted immediately if out-o... 8699318
  • Merge pull request #3 from demogorgon1/live-fix - Minions will not start casting offensive spells without line of si... 65849d3

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demogorgon1 closed a pull request on demogorgon1/trolddom-public
- Minions will not start casting offensive spells without line of sight.
- Casts are interrupted immediately if out-of-range or LOS is lost.
demogorgon1 opened a pull request on demogorgon1/trolddom-public
- Minions will not start casting offensive spells without line of sight.
- Casts are interrupted immediately if out-of-range or LOS is lost.
demogorgon1 created a branch on demogorgon1/trolddom-public

live-fix - Trolddom gameplay code and content.

demogorgon1 deleted a branch demogorgon1/trolddom-public

live-fix

demogorgon1 pushed 2 commits to master demogorgon1/trolddom-public
  • - Fixed clang/linux build. 0a4eee5
  • Merge pull request #2 from demogorgon1/live-fix - Fixed clang/linux build. 550442a

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demogorgon1 closed a pull request on demogorgon1/trolddom-public
- Fixed clang/linux build.
demogorgon1 opened a pull request on demogorgon1/trolddom-public
- Fixed clang/linux build.
demogorgon1 created a branch on demogorgon1/trolddom-public

live-fix - Trolddom gameplay code and content.

demogorgon1 pushed 1 commit to master demogorgon1/trolddom-public
  • - Added description to "Recently Bandaged" aura. a6c67c3

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demogorgon1 created a comment on a pull request on demogorgon1/trolddom-public
I'm guessing I happened to have a consumable_linen_bandage in my inventory when testing consumable_heavy_linen_bandage and didn't notice it consumed the wrong one. Thanks for the fix!

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demogorgon1 pushed 1 commit to master demogorgon1/trolddom-public
  • - Minions will avoid walking through other entities, if they can. - Improved short-distance pathfinding. 4f0d0f5

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demogorgon1 pushed 2 commits to master demogorgon1/trolddom-public
  • Fix bandage ability so it uses the correct consumable item d16c849
  • Merge pull request #1 from SirPrimrose/fix/heavy_bandage Fix bandage ability so it uses the correct consumable item fe28301

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demogorgon1 closed a pull request on demogorgon1/trolddom-public
Fix bandage ability so it uses the correct consumable item
- Pass @_item property into the ABILITY_BANDAGE so it knows which item to consume.
SirPrimrose created a comment on a pull request on demogorgon1/trolddom-public
@demogorgon1 I think I found why the bandages always uses the light bandage and how I can fix it. If the definitions and properties can be passed to each other like everywhere else then this fix sh...

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SirPrimrose opened a pull request on demogorgon1/trolddom-public
Fix bandage ability so it uses the correct consumable item
- Pass @_item property into the ABILITY_BANDAGE so it knows which item to consume.
demogorgon1 pushed 1 commit to master demogorgon1/trolddom-public

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ooonate starred demogorgon1/trolddom-public
demogorgon1 pushed 1 commit to master demogorgon1/trolddom-public
  • - Minion count limitation in dungeons. 7c7dc79

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demogorgon1 pushed 1 commit to master demogorgon1/trolddom-public
  • - General minion stuff. - Two more mercenaries: cleric and shield-maiden. e42624d

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