Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

carbonated-dev/o3de

carbonated-niko deleted a branch carbonated-dev/o3de

niko/loadNotification

carbonated-niko pushed 7 commits to carbonated/dev carbonated-dev/o3de
  • Load notifications 5ef12f9
  • Merge branch 'carbonated/dev' into niko/loadNotification 989536e
  • load screen changes simplification f549a86
  • removed unnecessary bus event ba75af0
  • You thought I forgot you, didnt you 29f0e41
  • Realized I missed an if def f0d49ad
  • Merge pull request #372 from carbonated-dev/niko/loadNotification NOTICKET - Load screen flow change 5a13fa2

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carbonated-niko closed a pull request on carbonated-dev/o3de
NOTICKET - Load screen flow change
## What does this PR do? O3DE loading doesnt guarantee (in fact its basically always delayed) that your next UI canvases will be ready when the load screen is hidden, which does not work for our...
carbonated-niko pushed 1 commit to niko/loadNotification carbonated-dev/o3de
  • Realized I missed an if def f0d49ad

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carbonated-niko pushed 1 commit to niko/loadNotification carbonated-dev/o3de
  • You thought I forgot you, didnt you 29f0e41

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Twolewis created a review on a pull request on carbonated-dev/o3de

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Twolewis created a review on a pull request on carbonated-dev/o3de

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Twolewis created a review comment on a pull request on carbonated-dev/o3de
Please guard this with an #if defined(CARBONATED) // ... moved below #else (old code) #endif it'll make merges easier when we can clearly see what we changed vs what was brought in elsewhere

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Twolewis created a review on a pull request on carbonated-dev/o3de

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carbonated-niko opened a pull request on carbonated-dev/o3de
NOTICKET - Load screen flow change
## What does this PR do? O3DE loading doesnt guarantee (in fact its basically always delayed) that your next UI canvases will be ready when the load screen is hidden, which does not work for our...
carbonated-niko pushed 1 commit to niko/loadNotification carbonated-dev/o3de
  • removed unnecessary bus event ba75af0

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carbonated-niko pushed 1 commit to niko/loadNotification carbonated-dev/o3de
  • load screen changes simplification f549a86

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JasonCarbonated pushed 3 commits to carbonated/stage carbonated-dev/o3de
  • Tune texture preset compression levels: set Android to ASTC_6x6, change some 4x4 to 6x6. 1abd9bd
  • Move worldmap presets to game folder e0fde50
  • Merge pull request #370 from carbonated-dev/aefimov/mad-17474-tune-texture-presets Tune texture presets (mad-17474) fa497e1

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carbonated-niko pushed 22 commits to niko/loadNotification carbonated-dev/o3de
  • Introduce texture resolution cap cvar b5bca52
  • Fixed race condition related with Material::m_shaderVariantReadyEvent. (#18595) AZ::Event is not thread safe. MeshD... aca345d
  • Fixes Slow Icon Rendering, Issue #18567 (#18601) * Fixes Slow Icon Rendering, Issue #18567 Fixes issue https://gi... 254fba1
  • Fixes race conditions and deadlocks when loading levels. (#18609) * Fixes race conditions and deadlocks when loading... 2a55d2e
  • Fixed crash when opening invalid ScriptCanvas file and fixed graph deactivation error (#18624) Signed-off-by: Luis S... 057ce26
  • Fixes issue #18620 - Icons not being correct And related other issues. (#18625) * Fixes issue #18620 - Icons not bei... 759f093
  • Merge pull request #367 from carbonated-dev/carb-lloyd/NO-TICKET-Various-Development-PRs Pulling in a handful of rec... 7261b3c
  • Add a bus call to set render window resolution directly 5b5fbe2
  • Cosmetic mod to make it more logging friendly 6ffe0b2
  • Revert "Merge pull request #367 from carbonated-dev/carb-lloyd/NO-TICKET-Various-Development-PRs" This reverts commi... c0cafcc
  • Reapply "Merge pull request #367 from carbonated-dev/carb-lloyd/NO-TICKET-Various-Development-PRs" This reverts comm... 86c3bd6
  • Remove not needed header file b27cdd4
  • Add CARBONATED ifdef b42fe7e
  • Merge pull request #368 from carbonated-dev/aefimov/mad-16347-cap-res-cvar Texture resolution limit cvar (MAD-16347) 649af60
  • Merge pull request #369 from carbonated-dev/aefimov/mad-10703-device-specific-resolutions Add a call to set render r... fad7d01
  • Fix for shadows not working after switching levels (#18652) Signed-off-by: moudgils <[email protected]... 87e0c81
  • Tune texture preset compression levels: set Android to ASTC_6x6, change some 4x4 to 6x6. 1abd9bd
  • Fixed an assert for not disconnecting an address 869879c
  • Merge remote-tracking branch 'origin/carbonated/dev' into carb-lloyd/NOTICKET-pr-reapply c6b5c2d
  • Move worldmap presets to game folder e0fde50
  • and 2 more ...

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aefimov3 deleted a branch carbonated-dev/o3de

aefimov/mad-14291-mip-error-diag

aefimov3 deleted a branch carbonated-dev/o3de

aefimov/mad-17474-tune-texture-presets

aefimov3 pushed 3 commits to carbonated/dev carbonated-dev/o3de
  • Tune texture preset compression levels: set Android to ASTC_6x6, change some 4x4 to 6x6. 1abd9bd
  • Move worldmap presets to game folder e0fde50
  • Merge pull request #370 from carbonated-dev/aefimov/mad-17474-tune-texture-presets Tune texture presets (mad-17474) fa497e1

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aefimov3 closed a pull request on carbonated-dev/o3de
Tune texture presets (mad-17474)
## What does this PR do? Tune ASTC compression level for texture presets. Set Android texture compression to ASTC_6x6 for most of the presets to match iOS. There was a bug on Android platform th...
aefimov3 created a comment on a pull request on carbonated-dev/o3de
Right, moved them. That implies a new PR to the game repo.

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aefimov3 created a review comment on a pull request on carbonated-dev/o3de
I just moved this original code piece to the else-endif block.

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aefimov3 created a review on a pull request on carbonated-dev/o3de

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aefimov3 opened a pull request on carbonated-dev/o3de
Preserve texture quality tags (mad-17473)
## What does this PR do? Invert O3DE's original image quality tag logic. We do a bulk high lievel mip drop controlled by q_dropMips cvar, then check the image tags to preserve some textures qual...
aefimov3 pushed 5 commits to aefimov/mad-17473-preserve-texture-quality-tags carbonated-dev/o3de
  • Reapply "Merge pull request #367 from carbonated-dev/carb-lloyd/NO-TICKET-Various-Development-PRs" This reverts comm... 86c3bd6
  • Fix for shadows not working after switching levels (#18652) Signed-off-by: moudgils <[email protected]... 87e0c81
  • Fixed an assert for not disconnecting an address 869879c
  • Merge remote-tracking branch 'origin/carbonated/dev' into carb-lloyd/NOTICKET-pr-reapply c6b5c2d
  • Merge remote-tracking branch 'origin/carbonated/stage' into aefimov/mad-17473-preserve-texture-quality-tags fcca081

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aefimov3 created a branch on carbonated-dev/o3de

aefimov/mad-17473-preserve-texture-quality-tags - Source for fully featured AAA Open 3D Engine

Twolewis created a review on a pull request on carbonated-dev/o3de
Approved, but can we move the game-specific presets from engine to project?

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JasonCarbonated pushed 18 commits to carbonated/stage carbonated-dev/o3de
  • Introduce texture resolution cap cvar b5bca52
  • Fixed race condition related with Material::m_shaderVariantReadyEvent. (#18595) AZ::Event is not thread safe. MeshD... aca345d
  • Fixes Slow Icon Rendering, Issue #18567 (#18601) * Fixes Slow Icon Rendering, Issue #18567 Fixes issue https://gi... 254fba1
  • Fixes race conditions and deadlocks when loading levels. (#18609) * Fixes race conditions and deadlocks when loading... 2a55d2e
  • Fixed crash when opening invalid ScriptCanvas file and fixed graph deactivation error (#18624) Signed-off-by: Luis S... 057ce26
  • Fixes issue #18620 - Icons not being correct And related other issues. (#18625) * Fixes issue #18620 - Icons not bei... 759f093
  • Merge pull request #367 from carbonated-dev/carb-lloyd/NO-TICKET-Various-Development-PRs Pulling in a handful of rec... 7261b3c
  • Add a bus call to set render window resolution directly 5b5fbe2
  • Cosmetic mod to make it more logging friendly 6ffe0b2
  • Revert "Merge pull request #367 from carbonated-dev/carb-lloyd/NO-TICKET-Various-Development-PRs" This reverts commi... c0cafcc
  • Reapply "Merge pull request #367 from carbonated-dev/carb-lloyd/NO-TICKET-Various-Development-PRs" This reverts comm... 86c3bd6
  • Remove not needed header file b27cdd4
  • Add CARBONATED ifdef b42fe7e
  • Merge pull request #368 from carbonated-dev/aefimov/mad-16347-cap-res-cvar Texture resolution limit cvar (MAD-16347) 649af60
  • Merge pull request #369 from carbonated-dev/aefimov/mad-10703-device-specific-resolutions Add a call to set render r... fad7d01
  • Fix for shadows not working after switching levels (#18652) Signed-off-by: moudgils <[email protected]... 87e0c81
  • Fixed an assert for not disconnecting an address 869879c
  • Merge remote-tracking branch 'origin/carbonated/dev' into carb-lloyd/NOTICKET-pr-reapply c6b5c2d

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Twolewis pushed 4 commits to carbonated/dev carbonated-dev/o3de
  • Reapply "Merge pull request #367 from carbonated-dev/carb-lloyd/NO-TICKET-Various-Development-PRs" This reverts comm... 86c3bd6
  • Fix for shadows not working after switching levels (#18652) Signed-off-by: moudgils <[email protected]... 87e0c81
  • Fixed an assert for not disconnecting an address 869879c
  • Merge remote-tracking branch 'origin/carbonated/dev' into carb-lloyd/NOTICKET-pr-reapply c6b5c2d

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Twolewis pushed 8 commits to carb-lloyd/NOTICKET-pr-reapply carbonated-dev/o3de
  • Introduce texture resolution cap cvar b5bca52
  • Add a bus call to set render window resolution directly 5b5fbe2
  • Cosmetic mod to make it more logging friendly 6ffe0b2
  • Remove not needed header file b27cdd4
  • Add CARBONATED ifdef b42fe7e
  • Merge pull request #368 from carbonated-dev/aefimov/mad-16347-cap-res-cvar Texture resolution limit cvar (MAD-16347) 649af60
  • Merge pull request #369 from carbonated-dev/aefimov/mad-10703-device-specific-resolutions Add a call to set render r... fad7d01
  • Merge remote-tracking branch 'origin/carbonated/dev' into carb-lloyd/NOTICKET-pr-reapply c6b5c2d

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Twolewis pushed 1 commit to carb-lloyd/NOTICKET-pr-reapply carbonated-dev/o3de
  • Fixed an assert for not disconnecting an address 869879c

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aefimov3 opened a pull request on carbonated-dev/o3de
Tune texture presets (mad-17474)
## What does this PR do? Tune ASTC compression level for texture presets. Set Android texture compression to ASTC_6x6 for most of the presets to match iOS. There was a bug on Android platform th...
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