Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

ByteBuildersLabs/ByteBeastsBackend

coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:warning: Potential issue_ **Fix redundant namespace in event name.** The event namespace `bytebeasts::models::position::position::Event` appears to have a redundant `position`. Consider simplif...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:bulb: Codebase verification_ _:warning: Potential issue_ Based on the implementation found, I can now provide a final response about the security concerns. **Security concerns in bag system im...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:hammer_and_wrench: Refactor suggestion_ _:warning: Potential issue_ **Initialization and upgrade implementation needs revision.** 1. The `dojo_init` function is marked as "view" but initializa...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:warning: Potential issue_ **Fix duplicate namespace in Event definition.** The event namespace `bytebeasts::models::player::player::Event` appears to have a duplicate `player` segment. Consider...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:hammer_and_wrench: Refactor suggestion_ **Consider additional parameters for game creation.** The `create_game` function doesn't accept any parameters, yet the `Game` struct includes an `is_pri...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:warning: Potential issue_ **Fix naming inconsistency in Upgradable implementation.** There's a naming inconsistency: the implementation is named "Upgradable" while the interface is "Upgradeable...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:warning: Potential issue_ **Fix state mutability of dojo_init function.** The `dojo_init` function is marked as `view` but initialization functions typically need to modify state. This appears ...

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coderabbitai[bot] created a review on a pull request on ByteBuildersLabs/ByteBeastsBackend
**Actionable comments posted: 15** <details> <summary>๐Ÿงน Outside diff range and nitpick comments (27)</summary><blockquote> <details> <summary>scripts/setWorld.sh (3)</summary><blockquote> `12-12...

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coderabbitai[bot] created a review on a pull request on ByteBuildersLabs/ByteBeastsBackend
**Actionable comments posted: 15** <details> <summary>๐Ÿงน Outside diff range and nitpick comments (27)</summary><blockquote> <details> <summary>scripts/setWorld.sh (3)</summary><blockquote> `12-12...

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coderabbitai[bot] created a comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
<!-- This is an auto-generated comment: summarize by coderabbit.ai --> <!-- walkthrough_start --> ## Walkthrough The pull request introduces extensive modifications across multiple JSON files defi...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:bulb: Codebase verification_ Based on the search results, I can now provide a definitive response about the write permissions: **Write permissions are required for these contracts - manifest ne...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:hammer_and_wrench: Refactor suggestion_ **Consider splitting NPC struct into smaller components** The NPC struct currently handles multiple concerns (identity, state, inventory). Consider split...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:hammer_and_wrench: Refactor suggestion_ **Consider using an enum for potion effects** The `potion_effect` field uses `u32` which allows for any numeric value. Consider using an enum to restrict...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:hammer_and_wrench: Refactor suggestion_ **Add event variants for NPC state changes** The Event enum is currently empty. Consider adding events for important NPC state changes such as: - Mission...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:warning: Potential issue_ **Event enum requires implementation** The Event enum is currently empty. Consider adding relevant achievement-related events (e.g., AchievementUnlocked, ProgressUpdat...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:hammer_and_wrench: Refactor suggestion_ **Consider adding achievement thresholds** The achievement types and rarity levels are well-defined, but consider adding threshold values for progression...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:warning: Potential issue_ **Empty Event enum needs implementation** The Event enum is currently empty. Consider adding events for: - GameCreated - PlayerJoined - GameStarted - GameFinished - Pl...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:bulb: Codebase verification_ _:warning: Potential issue_ Now I have enough information to provide the final response based on the implementation found in the codebase. **Add capacity validatio...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:warning: Potential issue_ **Add essential bag events** The Event enum is currently empty. Consider adding essential events for bag operations such as: - PotionAdded - PotionRemoved - BagCapacit...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:warning: Potential issue_ **Empty Event enum limits battle status tracking** The Event enum has no variants, which limits the ability to track and monitor battle status changes. Consider adding...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:hammer_and_wrench: Refactor suggestion_ **Consider enhancing the Istatus interface** The current interface only provides basic ABI validation. Consider adding methods for: - Querying status his...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:hammer_and_wrench: Refactor suggestion_ **Consider making coordinates configurable.** The coordinates (1,15,15) are hardcoded. Consider making these configurable through environment variables o...

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coderabbitai[bot] created a review comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
_:bulb: Codebase verification_ **Update remaining references to old tag name in manifest files** The search results show that while the new tag "bytebeasts-spawn_action" is properly referenced in...

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coderabbitai[bot] created a review on a pull request on ByteBuildersLabs/ByteBeastsBackend
**Actionable comments posted: 25** <details> <summary>๐Ÿงน Outside diff range and nitpick comments (27)</summary><blockquote> <details> <summary>overlays/dev/actions.toml (1)</summary><blockquote> ...

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coderabbitai[bot] created a review on a pull request on ByteBuildersLabs/ByteBeastsBackend
**Actionable comments posted: 25** <details> <summary>๐Ÿงน Outside diff range and nitpick comments (27)</summary><blockquote> <details> <summary>overlays/dev/actions.toml (1)</summary><blockquote> ...

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coderabbitai[bot] created a comment on a pull request on ByteBuildersLabs/ByteBeastsBackend
<!-- This is an auto-generated comment: summarize by coderabbit.ai --> <!-- walkthrough_start --> ## Walkthrough The changes in this pull request involve extensive modifications to the structure a...

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danielcdz opened a pull request on ByteBuildersLabs/ByteBeastsBackend
Fix scripts not running
## Pull Request Overview ### ๐Ÿ“ Summary - Closes #80 - This PR enables the use of the scripts to change the state of the deployed world. ### ๐Ÿ”„ Changes Made - Update scripts to point to the pr...
akintewe created a comment on an issue on ByteBuildersLabs/ByteBeastsBackend
I am applying to this issue via [OnlyDust platform](https://app.onlydust.com/p/bytebeasts). ### My background and how it can be leveraged Hello, Its so nice to be here, well as a graduate of compu...

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akintewe created a comment on an issue on ByteBuildersLabs/ByteBeastsBackend
I am applying to this issue via [OnlyDust platform](https://app.onlydust.com/p/bytebeasts). ### My background and how it can be leveraged I'm thrilled about the chance to contribute to ODHack9 for...

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RolandoDrRobot created a comment on an issue on ByteBuildersLabs/ByteBeastsBackend
These files help as reference: This is the previous implementation in the dojo side, this could help has base for the POC - https://github.dev/ByteBuildersLabs/ByteBeastsBackend/blob/4a3e7c62f229...

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