Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
r2d2meuleu pushed 1 commit to main r2d2meuleu/youtubeVideo2
- Dynamic ligthing Added another project supporting dynamic ligthing for the shader. PLEASE READ README File before u... a22fb13
r2d2meuleu pushed 1 commit to test r2d2meuleu/destructible_terrain_performance
- progress as in, now it works once. c6dbb94
r2d2meuleu pushed 683 commits to main r2d2meuleu/shadPS4
- shader_recompiler/frontend: implement V_NOP d241867
- shader_recompiler/frontend: fix V_NOP instruction format 5691838
- shader_recompiler/frontend: add information on instruction format assert ba140b9
- shader_recompiler/frontend: fix `IMAGE_GATHER4_C_LZ` format 977371e
- shader_recompiler/frontend: fix `IMAGE_SAMPLE_CD` format * Seen on Dark Souls 3a8a666
- video_core: Added copyGPUCmdBuffers option 659e7a4
- clang-format fix 595b845
- Do not shrink buffer's size on submit 3d46a5d
- Use input dcb and ccb instead of copy 3842993
- clang-format style fix 1a02efb
- savedata: Add another missed case in saveDataMount This should potentially fix Deadpool (CUSA03528) #554. ed42db4
- Fixed type on function 87ccfdf
- Handle PM4 type-2 packets (#556) * video_core: handle PM4 type-2 packets * video_core: rewrite pm4 comand type ha... c376791
- Use pair of spans instead of references in copy command buffers function dfb30ea
- add support for configurable special pad type 79e86a3
- return proper error code for scePadOpen failure 550cf01
- DOCS: Correct and expand windows build instructions (#617) * correct and expand windows build instructions * fix ... 990da7e
- clang-format fix: scePadOpenExt 9d59ea0
- shader_recompiler: constant propagation bitwise operations + S_CMPK_EQ_U32 fix (#613) * rebase on main branch impl o... 9f4e55a
- video_core: re-enable culling (#551) 8192eaa
- and 663 more ...