Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
grymmy pushed 2 commits to main hackclub/hackstone
grymmy closed a pull request on hackclub/hackstone
Fixes mana-related bugs (including making AI respect it)
grymmy pushed 1 commit to main hackclub/hackstone
- Make AI player support entered-play sounds, make clouds look better c468b77
grymmy pushed 2 commits to main hackclub/hackstone
grymmy closed a pull request on hackclub/hackstone
New 'sleeping' animation and low mana warning toast
grymmy opened a pull request on hackclub/hackstone
New 'sleeping' animation and low mana warning toast
grymmy pushed 2 commits to main hackclub/hackstone
grymmy closed a pull request on hackclub/hackstone
fixes multiple web build issues and adds basic mana rules (not done)
grymmy pushed 2 commits to main hackclub/hackstone
grymmy closed a pull request on hackclub/hackstone
adds a little attack animation so you can more easily understand who …
…is fightinggrymmy opened a pull request on hackclub/hackstone
fixes multiple web build issues and adds basic mana rules (not done)
grymmy closed a pull request on hackclub/hackstone
Damage animations/indicators
Added "damaged" and "damaged_tapped" animations for the cards, and added "damaged" animation for the avatar. The card animations shake the card and show a damage indicator. The avatar's animatio...grymmy closed a pull request on hackclub/hackstone
Simple opponent AI
Added a simple AI to the opposing side in order to make the game actually playable. The algorithm is very simple, and it is horrible at the game, but it's better than nothing. ``` if I can p...grymmy pushed 1 commit to main hackclub/hackstone
- More sounds, more seamless hand popup when mouse hovers c6236ed