Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

KrakenByteKraken

KrakenByteKraken created a comment on an issue on vpinball/vpinball
Do anybody have any idea or instructions for testing this in the safe way? I cleaned all the folders and installed one VPX version only per folder even separated of VPinMame, but the issue persist...

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KrakenByteKraken created a comment on an issue on vpinball/vpinball
Thank you for your advice. I'll try to clean the folder and remain only one version (10.8.0) and then I'll open a new folder for the newest (10.8.1) because I enjoy playing like a test driver. I'll...

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KrakenByteKraken created a comment on an issue on vpinball/vpinball
> Or do these use the TonyMcMapFace tonemapper originally? @vbousquet Is that one automatically remapped to AgX now? Because the issue happens with all my PCs (older and newest), I suppose it coul...

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KrakenByteKraken created a comment on an issue on vpinball/vpinball
> Do you own a HDR capable monitor? One PC is running with HDR capable monitor (Asus ROG Swift PG43UQ 43" LED UltraHD 4K 144Hz HDR G-Sync Compatible) but it happens always in both cases: when HDR ...

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KrakenByteKraken created a comment on an issue on vpinball/vpinball
It also happens in VR: ![20241110_122821_MixedReality](https://github.com/user-attachments/assets/7591af65-23bf-4e9b-b519-0807d5a9b10c)

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KrakenByteKraken created a comment on an issue on vpinball/vpinball
More examples of tables that have their illumination wrong, they're working with lighting issues: ![VPinballX_GL64108_2024_11_09_14_56_31_014](https://github.com/user-attachments/assets/2f62cc31...

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KrakenByteKraken opened an issue on vpinball/vpinball
Altered Ilumination Colors: WCG and Tonemapper issue?
The colors on some tables have changed in their general illumination. I noticed this issue a few versions before, but I don't remember. Now it appears with all VP flavors: DX9 (_VPinballX-10.8.1...
KrakenByteKraken created a comment on an issue on vpinball/vpinball
I forgot to say that I also noticed that the BGFX (under OpenGL, DX11 and Vulkan) makes the same behavior when I press F12 to show table preferences: An empty box when it's in cabinet mode (it work...

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KrakenByteKraken created a comment on an issue on vpinball/vpinball
It happens with all I can try: OpenGL, DX11 and Vulkan (my system still doesn't work with DX12, it crashs). :(

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