Ecosyste.ms: Timeline
Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.
Justin113D pushed 2 commits to dev hedge-dev/HedgehogEngineBlenderIO
Justin113D pushed 1 commit to gh-pages hedge-dev/HedgehogEngineBlenderIO
- Deployed a710732 with Sphinx version: 8.1.3 945adbd
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Reused directives between shader files a710732
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Updated cross references and finished the common shader doc c3d2840
Justin113D pushed 1 commit to gh-pages hedge-dev/HedgehogEngineBlenderIO
- Deployed 92537fa with Sphinx version: 8.1.3 e72d35c
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Manual: corrected default specular value in pbr page 92537fa
Justin113D pushed 1 commit to gh-pages hedge-dev/HedgehogEngineBlenderIO
- Deployed 2681e8f with Sphinx version: 8.1.3 f69bb93
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Manual: added normal map baking info 2681e8f
Justin113D pushed 1 commit to gh-pages hedge-dev/HedgehogEngineBlenderIO
- Deployed a655fe0 with Sphinx version: 8.1.3 4635b22
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- normal map documentation added a655fe0
Justin113D pushed 1 commit to gh-pages hedge-dev/HedgehogEngineBlenderIO
- Deployed e8b5aca with Sphinx version: 8.1.3 541cea3
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Finished PBR documentation e8b5aca
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Updated shader table layouts bc6aedd
Justin113D pushed 1 commit to gh-pages hedge-dev/HedgehogEngineBlenderIO
- Deployed 50c0d4c with Sphinx version: 8.1.3 b4ae7d5
Justin113D pushed 1 commit to gh-pages hedge-dev/HedgehogEngineBlenderIO
- Deployed 50c0d4c with Sphinx version: 8.1.3 e5d0cce
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Added example files to shadow generations shader list 50c0d4c
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- shadow gens shader file structure set up 3181e09
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Improved shader documentation structure 1ff9f0a
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Moved shaders, textures and sca parameters to new game documentaiton section 15864dd
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Several more sxsg templates added 1b197ff
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Fixed material parameter alpha/w channel update c5f7d02
Justin113D pushed 3 commits to dev hedge-dev/HedgehogEngineBlenderIO
Justin113D pushed 1 commit to gh-pages hedge-dev/HedgehogEngineBlenderIO
- Deployed 46eade2 with Sphinx version: 8.1.3 34725b7
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Updated target config manual 46eade2
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Dev version updated to 0.1.21 0c00aaa
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- Updated and added material templates 697ec4b
Justin113D pushed 1 commit to dev hedge-dev/HedgehogEngineBlenderIO
- More improvements to the material system - Indexed input uv now used, instead of creating links - added material laye... 4b65ab6