Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

0xFA11

0xFA11 created a review on a pull request on maplibre/maplibre-gl-js

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0xFA11 created a review comment on a pull request on maplibre/maplibre-gl-js
a small rename and proper jsdoc comment on the function.

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0xFA11 created a review on a pull request on maplibre/maplibre-gl-js

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0xFA11 created a review comment on a pull request on maplibre/maplibre-gl-js
we assume original built-in shaders are going to be in WebGL2 syntax (due to previous test above) and WebGL2 to WebGL1 transpiled output MUST be different after conversion.

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0xFA11 created a review on a pull request on maplibre/maplibre-gl-js

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0xFA11 created a review comment on a pull request on maplibre/maplibre-gl-js
a small rename and proper jsdoc comment on the function.

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0xFA11 created a review on a pull request on maplibre/maplibre-gl-js

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0xFA11 created a review comment on a pull request on maplibre/maplibre-gl-js
we assume original built-in shaders are going to be in WebGL2 syntax (due to previous test above) and WebGL2 to WebGL1 transpiled output MUST be different after conversion.

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0xFA11 created a review on a pull request on maplibre/maplibre-gl-js

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0xFA11 created a review comment on a pull request on maplibre/maplibre-gl-js
we could rely on typescript enforcing types and not allowing anything other than 'vertex' | 'fragment' passed in as a parameter but since it's plain javascript at runtime, it is still possible to p...

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0xFA11 created a review on a pull request on maplibre/maplibre-gl-js

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0xFA11 created a review comment on a pull request on maplibre/maplibre-gl-js
we expect WebGL2 to WebGL1 transpiled shaders to be identical (after whitespace trimming). this should prevent unexpected or accidental WebGL2->WebGL1 transpiler changes.

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0xFA11 created a review on a pull request on maplibre/maplibre-gl-js

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0xFA11 created a review on a pull request on maplibre/maplibre-gl-js

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0xFA11 created a review comment on a pull request on maplibre/maplibre-gl-js
this should prevent people from writing shaders in WebGL1 syntax accidentally.

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0xFA11 pushed 2 commits to dual-stack-webgl NetworkAssembly/maplibre-gl-js

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0xFA11 pushed 1 commit to dual-stack-webgl NetworkAssembly/maplibre-gl-js

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0xFA11 pushed 3 commits to master NetworkAssembly/maplibre-gl-js
  • Rename test names (#5199) 3a3ed23
  • Bump puppeteer from 23.10.3 to 23.10.4 (#5200) Bumps [puppeteer](https://github.com/puppeteer/puppeteer) from 23.10.... 2e22403
  • Add contextAttributes map option (#5196) * Add contextAttributes map option * Add changelog entry * Use defaul... f1a70c0

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0xFA11 pushed 4 commits to dual-stack-webgl NetworkAssembly/maplibre-gl-js
  • Rename test names (#5199) 3a3ed23
  • Bump puppeteer from 23.10.3 to 23.10.4 (#5200) Bumps [puppeteer](https://github.com/puppeteer/puppeteer) from 23.10.... 2e22403
  • Add contextAttributes map option (#5196) * Add contextAttributes map option * Add changelog entry * Use defaul... f1a70c0
  • Merge branch 'main' into dual-stack-webgl 1c33412

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0xFA11 pushed 1 commit to dual-stack-webgl NetworkAssembly/maplibre-gl-js

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0xFA11 pushed 2 commits to dual-stack-webgl NetworkAssembly/maplibre-gl-js
  • revert program.ts ebf3481
  • implement shaders.transpileToWebGL1(), refactor shaders.prepare() 1dfe227

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0xFA11 pushed 1 commit to dual-stack-webgl NetworkAssembly/maplibre-gl-js

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0xFA11 created a comment on an issue on maplibre/maplibre-gl-js
FWIW, I just put a draft PR up for review under #5198 but I still didn't update or implement integration test code for WebGL2 runtime.

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0xFA11 pushed 1 commit to dual-stack-webgl NetworkAssembly/maplibre-gl-js

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0xFA11 pushed 1 commit to dual-stack-webgl NetworkAssembly/maplibre-gl-js

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0xFA11 opened a draft pull request on maplibre/maplibre-gl-js
refactor: WebGL2 to WebGL1 fallback at runtime
## Launch Checklist - [x] Confirm **your changes do not include backports from Mapbox projects** (unless with compliant license) - if you are not sure about this, please ask! - [ ] Briefly de...
0xFA11 created a branch on NetworkAssembly/maplibre-gl-js

dual-stack-webgl

0xFA11 pushed 20 commits to master NetworkAssembly/maplibre-gl-js
  • Bump typedoc-plugin-markdown from 4.3.1 to 4.3.2 (#5168) Bumps [typedoc-plugin-markdown](https://github.com/typedoc2... 42fa919
  • Bump devtools-protocol from 0.0.1392711 to 0.0.1393284 (#5169) Bumps [devtools-protocol](https://github.com/ChromeDe... 3df53c8
  • Bump rollup from 4.28.0 to 4.28.1 (#5171) Bumps [rollup](https://github.com/rollup/rollup) from 4.28.0 to 4.28.1. - ... 52ed54e
  • Bump monocart-coverage-reports from 2.11.3 to 2.11.4 (#5172) Bumps [monocart-coverage-reports](https://github.com/ce... 9261855
  • Bump @stylistic/eslint-plugin-ts from 2.11.0 to 2.12.0 (#5174) Bumps [@stylistic/eslint-plugin-ts](https://github.co... cc611df
  • Bump @types/react from 19.0.0 to 19.0.1 (#5175) Bumps [@types/react](https://github.com/DefinitelyTyped/DefinitelyTy... 1ee935a
  • Bump @types/geojson from 7946.0.14 to 7946.0.15 (#5176) Bumps [@types/geojson](https://github.com/DefinitelyTyped/De... 221b899
  • Bump typedoc from 0.27.3 to 0.27.4 (#5173) Bumps [typedoc](https://github.com/TypeStrong/TypeDoc) from 0.27.3 to 0.2... 967a70b
  • Bump version to 5.0.0-pre.9 (#5178) * Bump version to 5.0.0-pre.9 * Update CHANGELOG.md --------- Co-author... 13eca5f
  • Bump @typescript-eslint/eslint-plugin from 8.17.0 to 8.18.0 (#5181) Bumps [@typescript-eslint/eslint-plugin](https:/... 18598b7
  • Bump puppeteer from 23.10.1 to 23.10.2 (#5182) Bumps [puppeteer](https://github.com/puppeteer/puppeteer) from 23.10.... c5fbc09
  • Bump @typescript-eslint/parser from 8.17.0 to 8.18.0 (#5183) Bumps [@typescript-eslint/parser](https://github.com/ty... 7dbf89e
  • Bump @stylistic/eslint-plugin-ts from 2.12.0 to 2.12.1 (#5184) Bumps [@stylistic/eslint-plugin-ts](https://github.co... 9636442
  • Bump puppeteer from 23.10.2 to 23.10.3 (#5185) Bumps [puppeteer](https://github.com/puppeteer/puppeteer) from 23.10.... a164791
  • Bump @types/react-dom from 18.3.1 to 19.0.2 (#5180) * Bump @types/react-dom from 18.3.1 to 19.0.2 Bumps [@types/rea... f8ab4b4
  • doc: updated maplibre-gl-terradraw version to 0.6.4 (#5189) * doc: updated maplibre-gl-terradraw version to 0.6.4 ... 9ca3f20
  • Bump @types/node from 22.10.1 to 22.10.2 (#5192) Bumps [@types/node](https://github.com/DefinitelyTyped/DefinitelyTy... 1753588
  • Bump rollup-plugin-sourcemaps2 from 0.4.2 to 0.4.3 (#5191) Bumps [rollup-plugin-sourcemaps2](https://github.com/2wce... 05b3ea3
  • Bump devtools-protocol from 0.0.1393284 to 0.0.1395251 (#5193) Bumps [devtools-protocol](https://github.com/ChromeDe... a3e98c4
  • Facilitate for globe transition expression refactoring (#5139) * Initial commit to move the logic of transition out ... 551ba95

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0xFA11 created a comment on an issue on maplibre/maplibre-gl-js
String replacement is fast and will be fast even on mobile platforms. I'll come back with metrics when I put a PR up for review (converting shaders from WebGL2 to WebGL1 at runtime) for sure. I fo...

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0xFA11 created a comment on a pull request on maplibre/maplibre-gl-js
@ibesora — I think we wouldn't completely remove WebGL1 support but instead, implement a WebGL2 to WebGL1 fallback depending on what's available at runtime on the canvas, rather than a complete Web...

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