Ecosyste.ms: Timeline

Browse the timeline of events for every public repo on GitHub. Data updated hourly from GH Archive.

0xFA11

0xFA11 pushed 1 commit to master 0xFA11/maplibre-gl-js
  • remove devcont github vscode 92b4407

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0xFA11 pushed 1 commit to master 0xFA11/maplibre-gl-js

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0xFA11 created a branch on 0xFA11/maplibre-gl-js

master

0xFA11 forked maplibre/maplibre-gl-js

0xFA11/maplibre-gl-js

0xFA11 created a comment on an issue on boocs/unreal-clangd
> Run extension command "Create Unreal clangd project" on your Unreal project it could've been much easier if this command would detect or ask for sub-directory for Unreal project root. I gue...

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0xFA11 created a comment on an issue on andrew-levy/swiftui-react-native
I'm actually planning to contribute and was wondering how you were doing. The only thing that holds me back a little bit is the fact that writing Fabric Native Components in Swift is not considered...

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0xFA11 created a comment on an issue on andrew-levy/swiftui-react-native
should be unblocked by now and I wonder if you have any plans to move towards fabric/jsi anytime soon? 👀

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0xFA11 starred woltapp/blurhash
0xFA11 created a comment on an issue on react-native-webview/react-native-webview
+1, on latest RN0.76 (RNVW13.12.3) this issue still persists on iOS.

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0xFA11 created a comment on an issue on expo/expo
upgrading to newest `[email protected]` magically solved the issue, I have no idea why.

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0xFA11 closed an issue on expo/expo
Expo52 RN0.76.0-rc.6 Crash with static assert "Surface must not be running."
### Minimal reproducible example `bun create expo my-app-52 --template default@52` ### What platform(s) does this occur on? iOS ### Where did you reproduce the issue? in a development build #...
0xFA11 opened an issue on expo/expo
Expo52 RN0.76.0-rc.6 Crash with static assert "Surface must not be running."
### Minimal reproducible example `bun create expo my-app-52 --template default@52` ### What platform(s) does this occur on? iOS ### Where did you reproduce the issue? in a development build #...
0xFA11 pushed 1 commit to master NetworkAssembly/Maptiles

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0xFA11 pushed 1 commit to master NetworkAssembly/Maptiles

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0xFA11 pushed 1 commit to master NetworkAssembly/Maptiles

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0xFA11 pushed 1 commit to master NetworkAssembly/Maptiles
  • update openmaptiles customizations 03fc9e0

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0xFA11 closed an issue on nodejs/node-addon-api
What's the main purpose of making constructor function persistent? + How to have multiple ObjectWrap<T>'d classes in the same addon/env?
I'm following object wrap and object factory examples. Here's my code for reference: ```c++ #include <napi.h> #include <cstdlib> #include <iostream> #ifndef INLINE_LITERAL #define IN...
0xFA11 created a comment on an issue on nodejs/node-addon-api
@legendecas understood! it all make sense to me now. thank you so much, I really appreciate your time :)

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0xFA11 created a comment on an issue on nodejs/node-addon-api
@legendecas thank you for clarification. just to reiterate and confirm my understanding then: ```cpp class Dummy : public Napi::ObjectWrap<Dummy> { public: static void Initialize(cons...

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0xFA11 starred 0xFA11/GameNetworkingResources