Ecosyste.ms: Timeline

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Impuse007/Horde_No_More

NoV8rs pushed 11 commits to main Impuse007/Horde_No_More
  • Changed the Range Enemy to collided 10d7a93
  • Small Fixes for the Results Screen The Values for the Results Screen can reset every round now 485df2c
  • New Game now resets Stats for the Player All Values for the Upgrades now start at their default 3bbfede
  • Adjusted menus and added coin 827ae3a
  • Merge branch 'Development' of https://github.com/Impuse007/Horde_No_More into Development 57ef1c3
  • added alpha version and fixed enemy movement loop 20a4def
  • Added objective to gameplay screen ecbad2f
  • Updated attack anim ee3b989
  • Fixes for the New Game and Music Music now plays in the Main Menu and Gameplay and Resets all values in the New Game... e2a31fd
  • Fixed Main Menu from a Conflict ef5cf69
  • Merge pull request #11 from Impuse007/Development Development 3abbc6b

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NoV8rs closed a pull request on Impuse007/Horde_No_More
Development
NoV8rs opened a pull request on Impuse007/Horde_No_More
Development
NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • Fixed Main Menu from a Conflict ef5cf69

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NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • Fixes for the New Game and Music Music now plays in the Main Menu and Gameplay and Resets all values in the New Game... e2a31fd

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More
  • Added objective to gameplay screen ecbad2f

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More
  • added alpha version and fixed enemy movement loop 20a4def

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Impuse007 pushed 2 commits to Development Impuse007/Horde_No_More
  • Adjusted menus and added coin 827ae3a
  • Merge branch 'Development' of https://github.com/Impuse007/Horde_No_More into Development 57ef1c3

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NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • New Game now resets Stats for the Player All Values for the Upgrades now start at their default 3bbfede

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NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • Small Fixes for the Results Screen The Values for the Results Screen can reset every round now 485df2c

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NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • Changed the Range Enemy to collided 10d7a93

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NoV8rs created a tag on Impuse007/Horde_No_More

Testing - Horde No More: A Game Dev 3 Project

NoV8rs published a release on Impuse007/Horde_No_More
Horde No More Alpha
Release version of the Alpha of Horde No More
NoV8rs pushed 49 commits to main Impuse007/Horde_No_More
  • Fixed some minor text and pausing 336fbc3
  • I Borked the quit so now the build can run BORKED ab13d3a
  • Fixed the Upgrade Tree UI Fixed the Text that was clipping outside of the camera c2a7719
  • added image to skill tree a8082b8
  • updated borders, tiles and win screen bfc8e39
  • Updated Player c0879ed
  • Changed the Health Bars for Enemies Health Bar is much smaller and doesn't overlap enemies anymore 9f7e5f5
  • Borders now work Borders for the Player now works so the Player can't leave the map bfc9b5c
  • Player Dash & DashCoolDown Text Player Dash Cooldown Text is added to see what the cooldown is and the Wave now give... e94f0b1
  • Bug Fixes and Player Fireball Fireball has a sprite and can damage enemies one by one Player now has a Fireball game... 9f0f032
  • Skill Tree Scripts Skill Tree scripts works like this make a skill in the SkillManager using the Prefab in the inspe... 899d738
  • Cleaned up art folder 098e9ae
  • Polishing Upgrades & Wave Manager Wave Manager now has stats for the enemies stats such as Health, Damage, Speed, Mo... c3318c8
  • Merge branch 'Development' of https://github.com/Impuse007/Horde_No_More into Development 8a313b3
  • Weapon Basic now has a Range and updated UI UI now displays the upgrade screen when you die and win Player Basic at... 4bcd885
  • Added a Sprite Empty Gameobject to enemies Small bug fixed to make sure that the enemies flip where the Player posit... c516181
  • Flashing Red for when the Enemies take damage damaging enemies now flash red and back to the color of the sprite 85c5fa9
  • Last update for the night, small fix Just a small fix for the text not working for some of the skills when buying 2ce9d51
  • Added Buildings and Buttons b34d923
  • Another Enemy Added Range enemies now stop far away from the Player and shoots an arrow at the Player that the Playe... 6fd7995
  • and 29 more ...

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NoV8rs closed a pull request on Impuse007/Horde_No_More
Sprint going into Main
NoV8rs opened a pull request on Impuse007/Horde_No_More
Sprint going into Main
NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • Lots of fixing and polishing 5a6826a

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More

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NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • Enemies and Wave are now correct Fixed a lot of bugs and worked on the Wave 45344a8

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More
  • Updated Player Health Bar 211ab11

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NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More

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NoV8rs pushed 2 commits to Development Impuse007/Horde_No_More
  • Oh Yeah Oh Yeah 96997c5
  • Merge branch 'Development' of https://github.com/Impuse007/Horde_No_More into Development b894f4e

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More
  • Added more trees and adjusted HUD slightly 7e25011

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More
  • Added new Buildings and Lamp posts e54145f

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NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • Skill Tree Saves Now Skills now save when the Player buys them, Range Enemies do not fly back when hit with the wave... 492ee15

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More
  • New Attack Animation and Arrow Sprite added a0758f3

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Impuse007 pushed 1 commit to Development Impuse007/Horde_No_More
  • Updated Menus and Gameplay HUD 295bf00

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NoV8rs pushed 1 commit to Development Impuse007/Horde_No_More
  • Range Enemy script is now done Enemy Flashing red when it takes damage Enemy now has the sprite flip and facing the... 76c2d1f

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